| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415 |
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- //Omnimon (X Antibody)
- namespace DCGO.CardEffects.BT20
- {
- public class BT20_102 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution Requirement
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsCardName("Omnimon");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 2,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null));
- }
- #endregion
- #region Raid/Piercing/Blocker
- if (timing == EffectTiming.OnAllyAttack)
- {
- cardEffects.Add(CardEffectFactory.RaidSelfEffect(isInheritedEffect: false, card: card, condition: null));
- }
- if (timing == EffectTiming.OnDetermineDoSecurityCheck)
- {
- cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null));
- }
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Choose 1 of both players' Digimon, delete the rest, then bottom deck 1 opponents Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] If [Omnimon] or [X Antibody] is in this Digimon's digivolution cards, choose 1 of both players' Digimon and delete all other Digimon. Then, return 1 of your opponent's Digimon to the bottom of the deck.";
- }
- bool IsOmniOrXAntiSource()
- {
- return card.PermanentOfThisCard().DigivolutionCards.Count(source => source.EqualsCardName("Omnimon") || source.EqualsCardName("X Antibody")) > 0;
- }
- bool OpponentsDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool OwnersDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (IsOmniOrXAntiSource())
- {
- List<Permanent> savedDigimon = new List<Permanent>();
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- if (CardEffectCommons.HasMatchConditionPermanent(OpponentsDigimon))
- {
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: OpponentsDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will not be destroyed.",
- "The opponent is selecting 1 Digimon that will not be destroyed.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- if (CardEffectCommons.HasMatchConditionPermanent(OwnersDigimon))
- {
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: OwnersDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will not be destroyed.",
- "The opponent is selecting 1 Digimon that will not be destroyed.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- savedDigimon.Add(permanent);
- yield return null;
- }
- if (savedDigimon.Count > 0)
- {
- List<Permanent> destroyTargetPermanents = GManager.instance.turnStateMachine.gameContext.Players
- .Map(player => player.GetBattleAreaDigimons())
- .Flat()
- .Filter(permanent => !savedDigimon.Contains(permanent));
- yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(destroyTargetPermanents, CardEffectCommons.CardEffectHashtable(activateClass)).Destroy());
- }
- }
-
- if (CardEffectCommons.HasMatchConditionPermanent(OpponentsDigimon))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: OpponentsDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.PutLibraryBottom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will be bottom decked.",
- "The opponent is selecting 1 Digimon that will be bottom decked.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- yield return null;
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Choose 1 of both players' Digimon, delete the rest, then bottom deck 1 opponents Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] If [Omnimon] or [X Antibody] is in this Digimon's digivolution cards, choose 1 of both players' Digimon and delete all other Digimon. Then, return 1 of your opponent's Digimon to the bottom of the deck.";
- }
- bool IsOmniOrXAntiSource()
- {
- return card.PermanentOfThisCard().DigivolutionCards.Count(source => source.EqualsCardName("Omnimon") || source.EqualsCardName("X Antibody")) > 0;
- }
- bool OpponentsDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool OwnersDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (IsOmniOrXAntiSource())
- {
- List<Permanent> savedDigimon = new List<Permanent>();
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- if (CardEffectCommons.HasMatchConditionPermanent(OpponentsDigimon))
- {
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: OpponentsDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will not be destroyed.",
- "The opponent is selecting 1 Digimon that will not be destroyed.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- if (CardEffectCommons.HasMatchConditionPermanent(OwnersDigimon))
- {
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: OwnersDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will not be destroyed.",
- "The opponent is selecting 1 Digimon that will not be destroyed.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- savedDigimon.Add(permanent);
- yield return null;
- }
- if (savedDigimon.Count > 0)
- {
- List<Permanent> destroyTargetPermanents = GManager.instance.turnStateMachine.gameContext.Players
- .Map(player => player.GetBattleAreaDigimons())
- .Flat()
- .Filter(permanent => !savedDigimon.Contains(permanent));
- yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(destroyTargetPermanents, CardEffectCommons.CardEffectHashtable(activateClass)).Destroy());
- }
- }
- if (CardEffectCommons.HasMatchConditionPermanent(OpponentsDigimon))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: OpponentsDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.PutLibraryBottom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will be bottom decked.",
- "The opponent is selecting 1 Digimon that will be bottom decked.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- yield return null;
- }
- }
- #endregion
- #region End of Your Turn
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Gain Rush and attack without suspending", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetHashString("Rush_BT20_102");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[End of Your Turn] [Once Per Turn] 1 of your Digimon may gain <Rush> for the turn and attack without suspending.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.IsOwnerTurn(card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain Rush and attack.",
- "The opponent is selecting 1 Digimon that will gain Rush and attack.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRush(
- targetPermanent: selectedPermanent,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- if (selectedPermanent.CanAttack(activateClass, true))
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: selectedPermanent,
- canAttackPlayerCondition: () => true,
- defenderCondition: (permanent) => true,
- cardEffect: activateClass);
- selectAttackEffect.SetCanNotSelectNotAttack();
- selectAttackEffect.SetWithoutTap();
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|