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- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.BT21
- {
- public class BT21_031 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Your Turn
- if (timing == EffectTiming.None)
- {
- bool Condition()
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOwnerTurn(card);
- }
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent == card.PermanentOfThisCard();
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon &&
- (cardSource.EqualsTraits("Mollusk") ||
- cardSource.EqualsTraits("Aquatic"));
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- cardEffects.Add(CardEffectFactory.ChangeDigivolutionCostStaticEffect(
- changeValue: -1,
- permanentCondition: PermanentCondition,
- cardCondition: CardSourceCondition,
- rootCondition: RootCondition,
- isInheritedEffect: false,
- card: card,
- condition: Condition,
- setFixedCost: false));
- }
- #endregion
-
- #region End of Attack - ESS
- if (timing == EffectTiming.OnEndAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("Memory+1_BT21_031");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[End of Attack] (Once Per Turn) Gain 1 memory.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnEndAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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