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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- namespace DCGO.CardEffects.BT21
- {
- public class BT21_036 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsCardName("Veemon") ||
- (targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel3 &&
- targetPermanent.TopCard.EqualsTraits("Hero"));
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 3,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null));
- }
- #endregion
- #region Blocker
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(
- isInheritedEffect: false,
- card: card,
- condition: null));
- }
- #endregion
- #region Armor Purge
- if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
- {
- cardEffects.Add(CardEffectFactory.ArmorPurgeEffect(card: card));
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Unsuspend this Digimon and give 1 enemy Digimon DP-", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[When Digivolving] This Digimon unsuspends. Then, to 1 of your opponent's Digimon give -2000 DP for the turn for each card with the [Armor Form] trait in your trash.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(
- new List<Permanent>() { card.PermanentOfThisCard() },
- activateClass).Unsuspend());
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int minusDP = -2000 * card.Owner.TrashCards.Count(
- cardSource => cardSource.CardTraits.Contains("Armor Form") || cardSource.CardTraits.Contains("ArmorForm"));
- SelectPermanentEffect selectPermanentEffect =
- GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage($"Select 1 Digimon that will get DP {minusDP}.",
- $"The opponent is selecting 1 Digimon that will get DP {minusDP}.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: permanent,
- changeValue: minusDP,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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