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- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.BT21
- {
- public class BT21_038 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.IsLevel4 && targetPermanent.TopCard.EqualsTraits("WG");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 3,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null));
- }
- #endregion
- #region Evade
- if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
- {
- cardEffects.Add(CardEffectFactory.EvadeSelfEffect(
- isInheritedEffect: false,
- card: card,
- condition: null));
- }
- #endregion
- #region On Play/ When Digivolving Shared
- bool CanSelectDigimonPermanentConditionShared(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- permanent.TopCard.HasWGTraits;
- }
- bool CanActivateConditionShared(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Select 1 of your [WG] trait Digimon to unsuspend", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, true, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[On Play] 1 of your Digimon with the [WG] trait may unsuspend.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectDigimonPermanentConditionShared,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.UnTap,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage(
- "Select 1 Digimon that will unsuspend.",
- "The opponent is selecting 1 Digimon that will unsuspend.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Select 1 of your [WG] trait Digimon to unsuspend", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateConditionShared, ActivateCoroutine, -1, true, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[When Digivolving] 1 of your Digimon with the [WG] trait may unsuspend.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectDigimonPermanentConditionShared,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.UnTap,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage(
- "Select 1 Digimon that will unsuspend.",
- "The opponent is selecting 1 Digimon that will unsuspend.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- #endregion
- #region Your Turn - ESS
- if (timing == EffectTiming.None)
- {
- CanNotSwitchAttackTargetClass canNotSwitchAttackTargetClass = new CanNotSwitchAttackTargetClass();
- canNotSwitchAttackTargetClass.SetUpICardEffect("This Digimon's attack target can't be switched.", CanUseCondition, card);
- canNotSwitchAttackTargetClass.SetUpCanNotSwitchAttackTargetClass(PermanentCondition: PermanentCondition);
- canNotSwitchAttackTargetClass.SetIsInheritedEffect(true);
- cardEffects.Add(canNotSwitchAttackTargetClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.IsOwnerTurn(card);
- }
- bool PermanentCondition(Permanent permanent)
- {
- return permanent != null && permanent.TopCard && permanent == card.PermanentOfThisCard();
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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