BT21_047.cs 5.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.BT21
  4. {
  5. public class BT21_047 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. #region Link Condition
  11. if (timing == EffectTiming.None)
  12. {
  13. static bool PermanentCondition(Permanent targetPermanent)
  14. {
  15. return targetPermanent.TopCard.HasAppmonTraits;
  16. }
  17. cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 1, card: card));
  18. }
  19. #endregion
  20. #region Alternate Digivolution Condition
  21. if (timing == EffectTiming.None)
  22. {
  23. bool PermanentCondition(Permanent targetPermanent)
  24. {
  25. return targetPermanent.TopCard.HasAppmonTraits && targetPermanent.TopCard.Level == 2;
  26. }
  27. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
  28. }
  29. #endregion
  30. #region Basic link effect keyword
  31. if (timing == EffectTiming.OnDeclaration)
  32. {
  33. cardEffects.Add(CardEffectFactory.LinkEffect(card));
  34. }
  35. #endregion
  36. #region On Play
  37. if (timing == EffectTiming.OnEnterFieldAnyone)
  38. {
  39. ActivateClass activateClass = new ActivateClass();
  40. activateClass.SetUpICardEffect("Reveal the top 3 cards of deck", CanUseCondition, card);
  41. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  42. cardEffects.Add(activateClass);
  43. string EffectDiscription()
  44. {
  45. return "[On Play] Reveal the top 3 cards of your deck. Add 1 card with the [Appmon] trait and 1 card with the [App Driver] trait among them to the hand. Return the rest to the bottom of the deck.";
  46. }
  47. bool CanSelectCardCondition(CardSource cardSource)
  48. {
  49. return cardSource.HasAppmonTraits;
  50. }
  51. bool CanSelectCardCondition1(CardSource cardSource)
  52. {
  53. return cardSource.EqualsTraits("App Driver");
  54. }
  55. bool CanUseCondition(Hashtable hashtable)
  56. {
  57. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  58. }
  59. bool CanActivateCondition(Hashtable hashtable)
  60. {
  61. if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
  62. {
  63. if (card.Owner.LibraryCards.Count >= 1)
  64. {
  65. return true;
  66. }
  67. }
  68. return false;
  69. }
  70. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  71. {
  72. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
  73. revealCount: 3,
  74. simplifiedSelectCardConditions:
  75. new SimplifiedSelectCardConditionClass[]
  76. {
  77. new SimplifiedSelectCardConditionClass(
  78. canTargetCondition:CanSelectCardCondition,
  79. message: "Select 1 card with [Appmon] in its traits.",
  80. mode: SelectCardEffect.Mode.AddHand,
  81. maxCount: 1,
  82. selectCardCoroutine: null),
  83. new SimplifiedSelectCardConditionClass(
  84. canTargetCondition:CanSelectCardCondition1,
  85. message: "Select 1 card with [App Driver] in its traits.",
  86. mode: SelectCardEffect.Mode.AddHand,
  87. maxCount: 1,
  88. selectCardCoroutine: null),
  89. },
  90. remainingCardsPlace: RemainingCardsPlace.DeckBottom,
  91. activateClass: activateClass
  92. ));
  93. }
  94. }
  95. #endregion
  96. #region Link Effect
  97. if (timing == EffectTiming.OnDetermineDoSecurityCheck)
  98. {
  99. cardEffects.Add(CardEffectFactory.PierceSelfEffect(
  100. isInheritedEffect: false,
  101. isLinkedEffect: true,
  102. card: card,
  103. condition: null));
  104. }
  105. #endregion
  106. return cardEffects;
  107. }
  108. }
  109. }