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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- //BT21_088 Tagiru
- namespace DCGO.CardEffects.BT21
- {
- public class BT21_088 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Start of main
- if (timing == EffectTiming.OnStartMainPhase)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Place 1 card under this Tamer from hand to Draw 1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Start of Your Main Phase] By placing 1 Digimon card with <Save> in its text or the [Hero] trait from your hand under this Tamer, <Draw 1> and gain 1 memory.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.HasSaveText || cardSource.EqualsTraits("Hero"))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.HandCards.Count >= 1)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.HandCards.Some(CanSelectCardCondition))
- {
- bool placed = false;
- int maxCount = 1;
- List<CardSource> selectedCards = new List<CardSource>();
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: CanEndSelectCondition,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to place in Digivolution cards.", "The opponent is selecting 1 card to place in Digivolution cards.");
- selectHandEffect.SetNotShowCard();
- yield return StartCoroutine(selectHandEffect.Activate());
- bool CanEndSelectCondition(List<CardSource> cardSources)
- {
- if (CardEffectCommons.HasNoElement(cardSources))
- {
- return false;
- }
- return true;
- }
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (selectedCards.Count >= 1)
- {
- if (!card.PermanentOfThisCard().IsToken)
- {
- yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(selectedCards, activateClass));
- placed = true;
- }
- }
- if (placed)
- {
- yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
- yield return ContinuousController.instance.StartCoroutine(
- card.Owner.AddMemory(1, activateClass));
- }
- }
- }
- }
- }
- #endregion
- #region When you would digivolve
- if (timing == EffectTiming.BeforePayCost)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Digivolution Cost -1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Your Turn] When any of your Digimon would digivolve into a Digimon card with <Save> in its text or the [Hero] trait, by suspending this Tamer and placing 1 card from under your Tamers as any of their bottom digivolution card, reduce the digivolution cost by 1.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return true;
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
- {
- if (permanent.IsTamer)
- {
- if (permanent.DigivolutionCards.Count() >= 1)
- {
- return true;
- }
- }
- }
- return false;
- }
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool CardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.HasSaveText || cardSource.EqualsTraits("Hero"))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (CardEffectCommons.CanTriggerWhenPermanentWouldDigivolve(hashtable, PermanentCondition, CardCondition))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.CanActivateSuspendCostEffect(card))
- {
- if (card.Owner.GetBattleAreaPermanents().Count(CanSelectPermanentCondition) >= 1)
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (card.Owner.GetBattleAreaPermanents().Count(CanSelectPermanentCondition) >= 1)
- {
- yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
- Permanent giveDigivolutionCardsTamer = null;
- List<CardSource> selectedDigivolutionCards = new List<CardSource>();
- Permanent getDigivolutionCardsDigimon = null;
- int maxCount = 1;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Tamer that has digivolution cards.", "The opponent is selecting 1 Tamer that has digivolution cards.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- giveDigivolutionCardsTamer = permanent;
- yield return null;
- }
- if (giveDigivolutionCardsTamer != null)
- {
- if (giveDigivolutionCardsTamer.DigivolutionCards.Count((cardSource) => CanSelectCardCondition(cardSource)) >= 1)
- {
- maxCount = 1;
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 digivolution card.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: giveDigivolutionCardsTamer.DigivolutionCards,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 digivolution card.", "The opponent is selecting 1 digivolution card.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
- yield return StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedDigivolutionCards.Add(cardSource);
- yield return null;
- }
- bool CanSelectPermanentCondition1(Permanent permanent)
- {
- List<Permanent> Permanents = CardEffectCommons.GetPermanentsFromHashtable(_hashtable);
- if (Permanents != null)
- {
- if (Permanents.Contains(permanent))
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
- {
- if (!permanent.IsToken)
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- if (card.Owner.GetBattleAreaPermanents().Count(CanSelectPermanentCondition1) >= 1)
- {
- maxCount = 1;
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition1,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine1,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get digivolution cards.", "The opponent is selecting 1 Digimon that will get digivolution cards.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine1(Permanent permanent)
- {
- getDigivolutionCardsDigimon = permanent;
- yield return null;
- }
- }
- if (getDigivolutionCardsDigimon != null)
- {
- if (selectedDigivolutionCards.Count >= 1)
- {
- foreach (CardSource selectedCard in selectedDigivolutionCards)
- {
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().RemoveDigivolveRootEffect(selectedCard, giveDigivolutionCardsTamer));
- }
- yield return ContinuousController.instance.StartCoroutine(getDigivolutionCardsDigimon.AddDigivolutionCardsBottom(selectedDigivolutionCards, activateClass));
- ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Digivolution Cost -1", CanUseCondition1, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
- card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- Cost -= 1;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents != null)
- {
- if (targetPermanents.Count(PermanentCondition) >= 1)
- {
- return true;
- }
- }
- return false;
- }
- bool PermanentCondition(Permanent targetPermanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(targetPermanent, card);
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return cardSource.HasSaveText || cardSource.EqualsTraits("Hero");
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- }
- }
- }
- }
- }
- }
- }
- #endregion
- #region Security
- if (timing == EffectTiming.SecuritySkill)
- {
- cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
- }
- #endregion
- return cardEffects;
- }
- }
- }
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