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- using System.Collections;
- using System.Collections.Generic;
- // BurningGreymon
- namespace DCGO.CardEffects.BT21
- {
- public class BT21_014 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternative Digivolution Condition - Tamer
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- if (targetPermanent.TopCard.IsTamer)
- {
- return targetPermanent.TopCard.CardColors.Contains(CardColor.Red);
- }
- return false;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 3,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null)
- );
- }
- #endregion
- #region Alternative Digivolution Condition
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- if (targetPermanent.TopCard.EqualsCardName("Agunimon"))
- {
- return true;
- }
- return false;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 1,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null)
- );
- }
- #endregion
- #region On Play / When Digivolving Shared
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainPierce(
- card.PermanentOfThisCard(),
- EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass
- ));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: card.PermanentOfThisCard(),
- changeValue: 3000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Gain <Piercing> and 3000 DP", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- => "[On Play] This Digimon gains <Piercing> (When this Digimon attacks and deletes an opponent's Digimon and survives the battle, it performs any security checks it normally would) and +3000 DP for the turn.";
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.CanTriggerOnPlay(hashtable, card))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- return true;
- }
- return false;
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Gain <Piercing> and 3000 DP", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- => "[When Digivolving] This Digimon gains <Piercing> (When this Digimon attacks and deletes an opponent's Digimon and survives the battle, it performs any security checks it normally would) and +3000 DP for the turn.";
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- return true;
- }
- return false;
- }
- }
- #endregion
- #region Your turn
- if (timing == EffectTiming.OnLoseSecurity)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Digivolve into a level 5 [Hybrid]", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- => "[Your Turn] When your opponent's security stack is removed from, this Digimon may digivolve into a level 5 Digimon card with the [Hybrid] trait in the hand with the digivolution cost reduced by 1.";
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, PlayerCondition))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCard))
- {
- return true;
- }
- }
- return false;
- }
- bool CanSelectCard(CardSource cardSource)
- {
- if (card.IsDigimon)
- {
- if (cardSource.HasLevel && cardSource.Level == 5)
- {
- if (cardSource.EqualsTraits("Hybrid"))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool PlayerCondition(Player player)
- {
- if (player == card.Owner.Enemy)
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
- targetPermanent: card.PermanentOfThisCard(),
- cardCondition: CanSelectCard,
- payCost: true,
- reduceCostTuple: (reduceCost: 1, reduceCostCardCondition: null),
- fixedCostTuple: null,
- ignoreDigivolutionRequirementFixedCost: -1,
- isHand: true,
- activateClass: activateClass,
- successProcess: null));
- }
- }
- #endregion
- #region ESS
- if (timing == EffectTiming.None)
- {
- bool Condition()
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- return true;
- }
- return false;
- }
- cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 2000, isInheritedEffect: true, card: card, condition: Condition));
- }
- #endregion
- return cardEffects;
- }
- }
- }
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