BT22_044.cs 5.0 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. // Palmon
  4. namespace DCGO.CardEffects.BT22
  5. {
  6. public class BT22_044 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region Alternative Digivolution Condition
  12. if (timing == EffectTiming.None)
  13. {
  14. bool PermanentCondition(Permanent targetPermanent)
  15. {
  16. return targetPermanent.TopCard.IsLevel2 && targetPermanent.TopCard.HasCSTraits;
  17. }
  18. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
  19. permanentCondition: PermanentCondition,
  20. digivolutionCost: 0,
  21. ignoreDigivolutionRequirement: false,
  22. card: card,
  23. condition: null)
  24. );
  25. }
  26. #endregion
  27. #region Your Turn
  28. if (timing == EffectTiming.OnAddDigivolutionCards)
  29. {
  30. ActivateClass activateClass = new ActivateClass();
  31. activateClass.SetUpICardEffect("+1 memory", CanUseCondition, card);
  32. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  33. activateClass.SetHashString("GainMemory_BT22_044");
  34. cardEffects.Add(activateClass);
  35. string EffectDiscription()
  36. {
  37. return "[Your Turn] [Once Per Turn] When effects place Digimon cards with the [CS] trait in this Digimon's digivolution cards, gain 1 memory.";
  38. }
  39. bool CanUseCondition(Hashtable hashtable)
  40. {
  41. return CardEffectCommons.CanTriggerOnAddDigivolutionCard(hashtable, IsThisPermanent, null, IsCsDigimon);
  42. }
  43. bool CanActivateCondition(Hashtable hashtable)
  44. {
  45. return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  46. && CardEffectCommons.IsOwnerTurn(card)
  47. && card.Owner.CanAddMemory(activateClass);
  48. }
  49. bool IsThisPermanent(Permanent permanent)
  50. {
  51. return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent) && permanent == card.PermanentOfThisCard();
  52. }
  53. bool IsCsDigimon(CardSource cardSource)
  54. {
  55. return cardSource.IsDigimon && cardSource.HasCSTraits;
  56. }
  57. IEnumerator ActivateCoroutine(Hashtable hashtable)
  58. {
  59. if (card.Owner.CanAddMemory(activateClass))
  60. {
  61. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
  62. }
  63. }
  64. }
  65. #endregion
  66. #region ESS
  67. if (timing == EffectTiming.OnDeclaration)
  68. {
  69. ActivateClass activateClass = new ActivateClass();
  70. activateClass.SetUpICardEffect("Place the top card of this Digimon at the bottom of digivolution cards to Draw 1", CanUseCondition, card);
  71. activateClass.SetUpActivateClass(null, ActivateCoroutine, 1, false, EffectDiscription());
  72. activateClass.SetIsInheritedEffect(true);
  73. activateClass.SetHashString("ReturnDigivolutionCards_BT22_044");
  74. cardEffects.Add(activateClass);
  75. string EffectDiscription()
  76. {
  77. return "[Main] [Once Per Turn] By placing this [CS] trait Digimon's top stacked card as its bottom digivolution card, <Draw 1> (Draw 1 card from your deck).";
  78. }
  79. bool CanUseCondition(Hashtable hashtable)
  80. {
  81. return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  82. && card.PermanentOfThisCard().DigivolutionCards.Count >= 1
  83. && card.PermanentOfThisCard().TopCard.HasCSTraits;
  84. }
  85. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  86. {
  87. if (CardEffectCommons.IsExistOnBattleArea(card) && card.PermanentOfThisCard().DigivolutionCards.Count >= 1)
  88. {
  89. CardSource topCard = card.PermanentOfThisCard().TopCard;
  90. yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(new List<CardSource>() { topCard }, activateClass));
  91. if (card.Owner.LibraryCards.Count >= 1) yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
  92. }
  93. }
  94. }
  95. #endregion
  96. return cardEffects;
  97. }
  98. }
  99. }