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- using System;
- using System.Collections;
- using System.Collections.Generic;
- // Nyabootmon
- namespace DCGO.CardEffects.BT22
- {
- public class BT22_042 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternative Digivolution Condition
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsCardName("Chaperomon");
- }
- bool Condition()
- {
- return CardEffectCommons.HasMatchConditionOwnersPermanent(card, perm => perm.IsTamer && perm.TopCard.EqualsCardName("Arisa Kinosaki"));
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 6, ignoreDigivolutionRequirement: false, card: card, condition: Condition));
- }
- #endregion
- #region Overclock
- if (timing == EffectTiming.OnEndTurn)
- {
- cardEffects.Add(CardEffectFactory.OverclockSelfEffect(trait: "Puppet", isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect($"Play 1 level 4 or lower [Puppet] digimon, then -3K DP for each digimon to 1 digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] You may play 1 level 4 or lower [Puppet] trait Digimon card from your hand without paying the cost. Then, to 1 of your opponent's Digimon, give -3000 DP until their turn ends for each of your Digimon.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool IsPuppetDigimon(CardSource cardSource)
- {
- return cardSource.IsDigimon
- && cardSource.HasLevel && cardSource.Level <= 4
- && cardSource.HasPuppetTraits
- && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
- }
- bool IsOpponentDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, IsPuppetDigimon))
- {
- CardSource selectedCard = null;
- #region Select Hand Card
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, IsPuppetDigimon));
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsPuppetDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
- selectHandEffect.SetUpCustomMessage("Select 1 digimon to play.", "The opponent is selecting 1 digimon to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
- yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
- #endregion
- if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.PlayPermanentCards(
- cardSources: new List<CardSource>() { selectedCard },
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true));
- }
- if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, IsOpponentDigimon))
- {
- int dpMinus = card.Owner.GetBattleAreaDigimons().Count * 3000;
- Permanent selectedPermament = null;
- #region Select Permanent
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, IsOpponentDigimon));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsOpponentDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermament = permanent;
- yield return null;
- }
- selectPermanentEffect.SetUpCustomMessage($"Select 1 Digimon to -{dpMinus} DP", $"The opponent is selecting 1 Digimon to -{dpMinus} DP");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- #endregion
- if (selectedPermament != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: selectedPermament,
- changeValue: -dpMinus,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass
- ));
- }
- }
- }
- #endregion
- #region All Turns - OPT
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Activate a [When Digivolving] effect", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetHashString("BT22_042_UseWD");
- activateClass.SetIsDigimonEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns] [Once Per Turn] When any of your other Digimon are deleted, you may activate 1 of this Digimon's [When Digivolving] effects.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, IsOwnerDigimon, activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool IsOwnerDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- permanent != card.PermanentOfThisCard();
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<ICardEffect> candidateEffects = card.PermanentOfThisCard().EffectList(EffectTiming.OnEnterFieldAnyone)
- .Clone()
- .Filter(cardEffect => cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsWhenDigivolving);
- if (candidateEffects.Count >= 1)
- {
- ICardEffect selectedEffect = null;
- if (candidateEffects.Count == 1)
- {
- selectedEffect = candidateEffects[0];
- }
- else
- {
- List<SkillInfo> skillInfos = candidateEffects
- .Map(cardEffect => new SkillInfo(cardEffect, null, EffectTiming.None));
- List<CardSource> cardSources = candidateEffects
- .Map(cardEffect => cardEffect.EffectSourceCard);
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: (cardSource) => true,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: null,
- message: "Select 1 effect to activate.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: false,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: cardSources,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetNotShowCard();
- selectCardEffect.SetUpSkillInfos(skillInfos);
- selectCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine);
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- IEnumerator AfterSelectIndexCoroutine(List<int> selectedIndexes)
- {
- if (selectedIndexes.Count == 1)
- {
- selectedEffect = candidateEffects[selectedIndexes[0]];
- yield return null;
- }
- }
- }
- if (selectedEffect != null)
- {
- Hashtable effectHashtable = CardEffectCommons.WhenDigivolvingCheckHashtableOfCard(selectedEffect.EffectSourceCard);
- if (!selectedEffect.IsDisabled)
- {
- yield return ContinuousController.instance.StartCoroutine(
- ((ActivateICardEffect)selectedEffect).Activate_Optional_Effect_Execute(effectHashtable));
- }
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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