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- using System.Collections;
- using System.Collections.Generic;
- //Magnamon
- namespace DCGO.CardEffects.BT23
- {
- public class BT23_054 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsCardName("Veemon") ||
- (targetPermanent.TopCard.IsLevel3 && targetPermanent.TopCard.HasCSTraits);
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false,
- card: card, condition: null));
- }
- #endregion
- #region Blocker/Armor Purge
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- }
- if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
- {
- cardEffects.Add(CardEffectFactory.ArmorPurgeEffect(card: card));
- }
- #endregion
- #region OP/WD Shared
- bool SharedOwnerDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- (permanent.TopCard.HasRoyalKnightTraits || permanent.TopCard.HasCSTraits);
- }
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
- Permanent selectedPermanent = null;
- #region Select Permanent
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: SharedOwnerDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to gain effects", "The opponent is selecting 1 Digimon to gain effects");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- #endregion
- if (selectedPermanent != null)
- {
- bool CardEffectCondition(ICardEffect cardEffect)
- {
- return CardEffectCommons.IsOpponentEffect(cardEffect, card);
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToHand(
- targetPermanent: selectedPermanent,
- cardEffectCondition: CardEffectCondition,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't return to hand by opponent's effects"));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToDeck(
- targetPermanent: selectedPermanent,
- cardEffectCondition: CardEffectCondition,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't return to deck by opponent's effects"));
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Draw 1, then give can't be returned to hand/deck", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] <Draw 1> Then, 1 of your Digimon with the [Royal Knight] or [CS] trait can't be returned to hands or decks by your opponent's effects until their turn ends.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return SharedActivateCoroutine(hashtable, activateClass);
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Draw 1, then give can't be returned to hand/deck", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] <Draw 1> Then, 1 of your Digimon with the [Royal Knight] or [CS] trait can't be returned to hands or decks by your opponent's effects until their turn ends.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return SharedActivateCoroutine(hashtable, activateClass);
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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