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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- //Gankoomon
- namespace DCGO.CardEffects.BT23
- {
- public class BT23_057 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolve Condition
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.IsLevel5 &&
- targetPermanent.TopCard.HasCSTraits;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false,
- card: card, condition: null));
- }
- #endregion
- bool CanSelectReturnCardCondition(CardSource cardSource)
- {
- return cardSource.ContainsCardName("Huckmon") ||
- cardSource.ContainsCardName("Sistermon") ||
- cardSource.ContainsCardName("Jesmon");
- }
- #region Before Pay Cost - Condition Effect
- if (timing == EffectTiming.BeforePayCost)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Return 3 cards with [Huckmon], [Sistermon] or [Jesmon] in their names to get Play Cost -5", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetHashString("PlayCost-5_BT12_057");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "When this card would be played, by returning 3 cards with [Huckmon], [Sistermon] or [Jesmon] in their names from your trash to the top or bottom of the deck, reduce the play cost by 5.";
- }
- bool CardCondition(CardSource cardSource)
- {
- if (cardSource == card)
- {
- if (CardEffectCommons.IsExistOnHand(cardSource))
- {
- return true;
- }
- }
- return false;
- }
- bool CanNoSelect(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource.PayingCost(SelectCardEffect.Root.Hand, null, checkAvailability: false) > cardSource.Owner.MaxMemoryCost)
- {
- return false;
- }
- }
- return true;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnHand(card))
- {
- if (CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectReturnCardCondition) >= 3)
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- if (CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectReturnCardCondition) >= 3)
- {
- bool noSelect = CanNoSelect(CardEffectCommons.GetCardFromHashtable(_hashtable));
- int maxCount = 3;
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectReturnCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => noSelect,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select cards to add to the top your deck\n(cards will be placed back to the top of the deck so that cards with lower numbers are on top).",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (selectedCards.Count == 3)
- {
- selectedCards.Reverse();
- yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryTopCards(selectedCards));
- }
- }
- if (card.Owner.CanReduceCost(null, card))
- {
- ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
- }
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -1", CanUseCondition1, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
- card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- int targetCost = 0;
- if (selectedCards.Count >= 3)
- targetCost += 5;
- Cost -= targetCost;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return cardSource == card;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
- }
- }
- #endregion
- #region Reduce Play Cost - Not Shown
- if (timing == EffectTiming.None)
- {
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -5", CanUseCondition, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
- changeCostClass.SetNotShowUI(true);
- cardEffects.Add(changeCostClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- if (card.Owner.HandCards.Contains(card))
- {
- ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Return 3 cards with [Huckmon], [Sistermon] or [Jesmon] in their names to get Play Cost -5");
- if (activateClass != null)
- {
- if (CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectReturnCardCondition) >= 3)
- {
- return true;
- }
- }
- }
- return false;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- int trashCount = CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectReturnCardCondition);
- int targetCount = 0;
- if (trashCount >= 3)
- targetCount += 5;
- Cost -= targetCount;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource == card)
- {
- return true;
- }
- }
- return false;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- }
- #endregion
- #region OP/WD Shared
- string SharedEffectDiscription(string tag)
- {
- return $"[{tag}] You may play 1 [Hinukamuy] Token. (Digimon/White/6000 DP/<Alliance> <Reboot> <Blocker>) Then, delete 1 of your opponent's Digimon with a play cost of 6 or less. For each of your other Digimon, add 3 to this effect's play cost maximum.";
- }
- bool SharedCanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (card.Owner.fieldCardFrames.Count((frame) => frame.IsEmptyFrame() && frame.IsBattleAreaFrame()) >= 1)
- {
- return true;
- }
- }
- return false;
- }
- bool SharedCanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- int maxCost = 6;
- maxCost += 3 * card.Owner.GetBattleAreaPermanents().Count(permanent => permanent.IsDigimon && permanent != card.PermanentOfThisCard());
- if (permanent.TopCard.GetCostItself <= maxCost)
- {
- if (permanent.TopCard.HasPlayCost)
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayHinukamuyToken(activateClass));
- if (CardEffectCommons.HasMatchConditionPermanent(SharedCanSelectPermanentCondition))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: SharedCanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play token", CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, (hashTable) => SharedActivateCoroutine(hashTable, activateClass), -1, true, SharedEffectDiscription("On Play"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return (CardEffectCommons.CanTriggerOnPlay(hashtable, card));
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play token", CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, (hashTable) => SharedActivateCoroutine(hashTable, activateClass), -1, true, SharedEffectDiscription("When Digivolving"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|