BT23_096.cs 8.7 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System;
  4. //Comet Hammer
  5. namespace DCGO.CardEffects.BT23
  6. {
  7. public class BT23_096 : CEntity_Effect
  8. {
  9. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  10. {
  11. List<ICardEffect> cardEffects = new List<ICardEffect>();
  12. #region Ignore Color Requirement
  13. if (timing == EffectTiming.None)
  14. {
  15. IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
  16. ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
  17. ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
  18. cardEffects.Add(ignoreColorConditionClass);
  19. bool HasAppmonTrait(Permanent permanent)
  20. {
  21. if (CardEffectCommons.IsOwnerPermanent(permanent, card))
  22. {
  23. if (permanent.TopCard.HasCSTraits)
  24. {
  25. if (permanent.IsDigimon || permanent.IsTamer)
  26. {
  27. return true;
  28. }
  29. }
  30. }
  31. return false;
  32. }
  33. bool CanUseCondition(Hashtable hashtable)
  34. {
  35. return CardEffectCommons.HasMatchConditionPermanent(HasAppmonTrait, true);
  36. }
  37. bool CardCondition(CardSource cardSource)
  38. {
  39. return cardSource == card;
  40. }
  41. }
  42. #endregion
  43. #region Main/YT/Security Shared
  44. IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
  45. {
  46. bool CanSelectPermanentCondition(Permanent permanent)
  47. {
  48. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  49. }
  50. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  51. {
  52. Permanent selectedPermanent = null;
  53. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  54. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  55. selectPermanentEffect.SetUp(
  56. selectPlayer: card.Owner,
  57. canTargetCondition: CanSelectPermanentCondition,
  58. canTargetCondition_ByPreSelecetedList: null,
  59. canEndSelectCondition: null,
  60. maxCount: maxCount,
  61. canNoSelect: false,
  62. canEndNotMax: false,
  63. selectPermanentCoroutine: SelectPermanentCoroutine,
  64. afterSelectPermanentCoroutine: null,
  65. mode: SelectPermanentEffect.Mode.Custom,
  66. cardEffect: activateClass);
  67. selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to de-digivolve", "Your opponent is choosing 1 digimon to de-digivolve");
  68. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  69. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  70. {
  71. selectedPermanent = permanent;
  72. yield return null;
  73. }
  74. if (selectedPermanent != null)
  75. yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 4, activateClass).Degeneration());
  76. }
  77. }
  78. #endregion
  79. #region Main
  80. if (timing == EffectTiming.OptionSkill)
  81. {
  82. ActivateClass activateClass = new ActivateClass();
  83. activateClass.SetUpICardEffect("<De-Digivolve 4> 1 digimon, then place in battle area", CanUseCondition, card);
  84. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  85. cardEffects.Add(activateClass);
  86. string EffectDiscription()
  87. {
  88. return "[Main] <De-Digivolve 4> 1 of your opponent's Digimon. Then, place this card in the battle area.";
  89. }
  90. bool CanUseCondition(Hashtable hashtable)
  91. {
  92. return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
  93. }
  94. IEnumerator ActivateCoroutine(Hashtable hashtable)
  95. {
  96. yield return ContinuousController.instance.StartCoroutine(SharedActivateCoroutine(hashtable, activateClass));
  97. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
  98. }
  99. }
  100. #endregion
  101. #region Your Turn - Delay
  102. if (timing == EffectTiming.OnAllyAttack)
  103. {
  104. ActivateClass activateClass = new ActivateClass();
  105. activateClass.SetUpICardEffect("<De-Digivolve 4> 1 digimon", CanUseCondition, card);
  106. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  107. cardEffects.Add(activateClass);
  108. string EffectDiscription()
  109. {
  110. return "[Your Turn] When one of your [CS] trait Digimon attacks, <Delay> \r\n・<De-Digivolve 4> 1 of your opponent's Digimon. (Trash up to 4 cards from the top. You can't trash past level 3 cards.)";
  111. }
  112. bool CanUseCondition(Hashtable hashtable)
  113. {
  114. return CardEffectCommons.IsExistOnBattleArea(card)
  115. && CardEffectCommons.CanDeclareOptionDelayEffect(card)
  116. && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition);
  117. }
  118. bool CanActivateCondition(Hashtable hashtable)
  119. {
  120. return CardEffectCommons.IsExistOnBattleArea(card)
  121. && CardEffectCommons.IsOwnerTurn(card);
  122. }
  123. bool PermanentCondition(Permanent permanent)
  124. {
  125. return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
  126. && permanent.TopCard.HasCSTraits;
  127. }
  128. IEnumerator ActivateCoroutine(Hashtable hashtable)
  129. {
  130. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
  131. IEnumerator SuccessProcess()
  132. {
  133. yield return ContinuousController.instance.StartCoroutine(SharedActivateCoroutine(hashtable, activateClass));
  134. }
  135. }
  136. }
  137. #endregion
  138. #region Security
  139. if (timing == EffectTiming.SecuritySkill)
  140. {
  141. ActivateClass activateClass = new ActivateClass();
  142. activateClass.SetUpICardEffect("<De-Digivolve 4> 1 digimon, then place in battle area", CanUseCondition, card);
  143. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  144. activateClass.SetIsSecurityEffect(true);
  145. cardEffects.Add(activateClass);
  146. string EffectDiscription()
  147. {
  148. return "[Security] <De-Digivolve 4> 1 of your opponent's Digimon. Then, place this card in the battle area.";
  149. }
  150. bool CanUseCondition(Hashtable hashtable)
  151. {
  152. return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
  153. }
  154. IEnumerator ActivateCoroutine(Hashtable hashtable)
  155. {
  156. yield return ContinuousController.instance.StartCoroutine(SharedActivateCoroutine(hashtable, activateClass));
  157. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
  158. }
  159. }
  160. #endregion
  161. return cardEffects;
  162. }
  163. }
  164. }