BT23_095.cs 8.0 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System;
  4. //Crescent Leaf
  5. namespace DCGO.CardEffects.BT23
  6. {
  7. public class BT23_095 : CEntity_Effect
  8. {
  9. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  10. {
  11. List<ICardEffect> cardEffects = new List<ICardEffect>();
  12. #region Ignore Color Requirement
  13. if (timing == EffectTiming.None)
  14. {
  15. IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
  16. ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
  17. ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
  18. cardEffects.Add(ignoreColorConditionClass);
  19. bool HasCSDigimonOrTamer(Permanent permanent)
  20. {
  21. if (CardEffectCommons.IsOwnerPermanent(permanent, card))
  22. {
  23. if (permanent.TopCard.HasCSTraits)
  24. {
  25. if (permanent.IsDigimon || permanent.IsTamer)
  26. {
  27. return true;
  28. }
  29. }
  30. }
  31. return false;
  32. }
  33. bool CanUseCondition(Hashtable hashtable)
  34. {
  35. return CardEffectCommons.HasMatchConditionPermanent(HasCSDigimonOrTamer, true);
  36. }
  37. bool CardCondition(CardSource cardSource)
  38. {
  39. return cardSource == card;
  40. }
  41. }
  42. #endregion
  43. #region Main/YT/Security Shared
  44. IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
  45. {
  46. bool CanSelectPermanentCondition(Permanent permanent)
  47. {
  48. if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
  49. {
  50. if (permanent.IsSuspended)
  51. {
  52. return true;
  53. }
  54. }
  55. return false;
  56. }
  57. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  58. {
  59. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  60. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  61. selectPermanentEffect.SetUp(
  62. selectPlayer: card.Owner,
  63. canTargetCondition: CanSelectPermanentCondition,
  64. canTargetCondition_ByPreSelecetedList: null,
  65. canEndSelectCondition: null,
  66. maxCount: maxCount,
  67. canNoSelect: false,
  68. canEndNotMax: false,
  69. selectPermanentCoroutine: null,
  70. afterSelectPermanentCoroutine: null,
  71. mode: SelectPermanentEffect.Mode.PutLibraryBottom,
  72. cardEffect: activateClass);
  73. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  74. }
  75. }
  76. #endregion
  77. #region Main
  78. if (timing == EffectTiming.OptionSkill)
  79. {
  80. ActivateClass activateClass = new ActivateClass();
  81. activateClass.SetUpICardEffect("Bottom-deck 1 suspended digimon, then place in battle area", CanUseCondition, card);
  82. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  83. cardEffects.Add(activateClass);
  84. string EffectDiscription()
  85. {
  86. return "[Main] Return 1 of your opponent's suspended Digimon to the bottom of the deck. Then, place this card in the battle area.";
  87. }
  88. bool CanUseCondition(Hashtable hashtable)
  89. {
  90. return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
  91. }
  92. IEnumerator ActivateCoroutine(Hashtable hashtable)
  93. {
  94. yield return ContinuousController.instance.StartCoroutine(SharedActivateCoroutine(hashtable, activateClass));
  95. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
  96. }
  97. }
  98. #endregion
  99. #region Your Turn - Delay
  100. if (timing == EffectTiming.OnAllyAttack)
  101. {
  102. ActivateClass activateClass = new ActivateClass();
  103. activateClass.SetUpICardEffect("Bottom-deck 1 suspended digimon", CanUseCondition, card);
  104. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  105. cardEffects.Add(activateClass);
  106. string EffectDiscription()
  107. {
  108. return "[Your Turn] When one of your [CS] trait Digimon attacks, <Delay> \r\n・Return 1 of your opponent's suspended Digimon to the bottom of the deck.";
  109. }
  110. bool CanUseCondition(Hashtable hashtable)
  111. {
  112. return CardEffectCommons.IsExistOnBattleArea(card)
  113. && CardEffectCommons.CanDeclareOptionDelayEffect(card)
  114. && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition);
  115. }
  116. bool CanActivateCondition(Hashtable hashtable)
  117. {
  118. return CardEffectCommons.IsExistOnBattleArea(card)
  119. && CardEffectCommons.IsOwnerTurn(card);
  120. }
  121. bool PermanentCondition(Permanent permanent)
  122. {
  123. return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
  124. && permanent.TopCard.HasCSTraits;
  125. }
  126. IEnumerator ActivateCoroutine(Hashtable hashtable)
  127. {
  128. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
  129. IEnumerator SuccessProcess()
  130. {
  131. yield return ContinuousController.instance.StartCoroutine(SharedActivateCoroutine(hashtable, activateClass));
  132. }
  133. }
  134. }
  135. #endregion
  136. #region Security
  137. if (timing == EffectTiming.SecuritySkill)
  138. {
  139. ActivateClass activateClass = new ActivateClass();
  140. activateClass.SetUpICardEffect("Bottom-deck 1 suspended digimon, then place in battle area", CanUseCondition, card);
  141. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  142. activateClass.SetIsSecurityEffect(true);
  143. cardEffects.Add(activateClass);
  144. string EffectDiscription()
  145. {
  146. return "[Security] Return 1 of your opponent's suspended Digimon to the bottom of the deck. Then, place this card in the battle area.";
  147. }
  148. bool CanUseCondition(Hashtable hashtable)
  149. {
  150. return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
  151. }
  152. IEnumerator ActivateCoroutine(Hashtable hashtable)
  153. {
  154. yield return ContinuousController.instance.StartCoroutine(SharedActivateCoroutine(hashtable, activateClass));
  155. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
  156. }
  157. }
  158. #endregion
  159. return cardEffects;
  160. }
  161. }
  162. }