BT23_006.cs 6.0 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. // Huckmon
  4. namespace DCGO.CardEffects.BT23
  5. {
  6. public class BT23_006 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region Alternative Digivolution Condition
  12. if (timing == EffectTiming.None)
  13. {
  14. bool PermanentCondition(Permanent targetPermanent)
  15. {
  16. return targetPermanent.TopCard.HasCSTraits
  17. && targetPermanent.TopCard.HasLevel
  18. && targetPermanent.TopCard.IsLevel2;
  19. }
  20. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
  21. permanentCondition: PermanentCondition,
  22. digivolutionCost: 0,
  23. ignoreDigivolutionRequirement: false,
  24. card: card,
  25. condition: null)
  26. );
  27. }
  28. #endregion
  29. #region On Play
  30. if (timing == EffectTiming.OnEnterFieldAnyone)
  31. {
  32. ActivateClass activateClass = new ActivateClass();
  33. activateClass.SetUpICardEffect("Reveal top 3", CanUseCondition, card);
  34. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  35. cardEffects.Add(activateClass);
  36. string EffectDiscription()
  37. {
  38. return "[On Play] Reveal the top 3 cards of your deck. Add 1 card with [Huckmon] or [Sistermon] in its name and 1 card with the [Royal Knight] trait among them to the hand. Return the rest to the bottom of the deck.";
  39. }
  40. bool CanUseCondition(Hashtable hashtable)
  41. {
  42. return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  43. && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  44. }
  45. bool CanActivateCondition(Hashtable hashtable)
  46. {
  47. return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  48. && card.Owner.LibraryCards.Count >= 1;
  49. }
  50. bool CanSelectHuckmonOrSistermonCardCondition(CardSource cardSource)
  51. {
  52. return cardSource.ContainsCardName("Huckmon") || cardSource.ContainsCardName("Sistermon");
  53. }
  54. bool CanSelectRoyalKnightCardCondition(CardSource cardSource)
  55. {
  56. return cardSource.HasRoyalKnightTraits;
  57. }
  58. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  59. {
  60. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
  61. revealCount: 3,
  62. simplifiedSelectCardConditions:
  63. new SimplifiedSelectCardConditionClass[]
  64. {
  65. new SimplifiedSelectCardConditionClass(
  66. canTargetCondition:CanSelectHuckmonOrSistermonCardCondition,
  67. message: "Select 1 card with [Huckmon] or [Sistermon] in its name.",
  68. mode: SelectCardEffect.Mode.AddHand,
  69. maxCount: 1,
  70. selectCardCoroutine: null),
  71. new SimplifiedSelectCardConditionClass(
  72. canTargetCondition:CanSelectRoyalKnightCardCondition,
  73. message: "Select 1 card with [Royal Knight] trait.",
  74. mode: SelectCardEffect.Mode.AddHand,
  75. maxCount: 1,
  76. selectCardCoroutine: null),
  77. },
  78. remainingCardsPlace: RemainingCardsPlace.DeckBottom,
  79. activateClass: activateClass
  80. ));
  81. }
  82. }
  83. #endregion
  84. #region ESS - OPT
  85. if (timing == EffectTiming.OnEnterFieldAnyone)
  86. {
  87. ActivateClass activateClass = new ActivateClass();
  88. activateClass.SetUpICardEffect("Gain 1 memory", CanUseCondition, card);
  89. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  90. activateClass.SetIsInheritedEffect(true);
  91. activateClass.SetHashString("BT23_006_YT");
  92. cardEffects.Add(activateClass);
  93. string EffectDiscription()
  94. {
  95. return "[Your Turn] [Once Per Turn] When any of your white Digimon are played, gain 1 memory.";
  96. }
  97. bool CanUseCondition(Hashtable hashtable)
  98. {
  99. return CardEffectCommons.IsExistOnBattleArea(card)
  100. && CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, IsYourWhiteDigimon, null);
  101. }
  102. bool CanActivateCondition(Hashtable hashtable)
  103. {
  104. return CardEffectCommons.IsExistOnBattleArea(card)
  105. && CardEffectCommons.IsOwnerTurn(card);
  106. }
  107. bool IsYourWhiteDigimon(Permanent permanent)
  108. {
  109. return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
  110. && permanent.TopCard.CardColors.Contains(CardColor.White);
  111. }
  112. IEnumerator ActivateCoroutine(Hashtable hashtable)
  113. {
  114. if (card.Owner.CanAddMemory(activateClass))
  115. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
  116. }
  117. }
  118. #endregion
  119. return cardEffects;
  120. }
  121. }
  122. }