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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- // Gotsumon
- namespace DCGO.CardEffects.BT23
- {
- public class BT23_048 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternative Digivolution Condition
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasCSTraits
- && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel2;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 0,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null)
- );
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Reveal the top 3 cards of deck", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] Reveal the top 3 cards of your deck. Add 1 card with the [Hudie] trait and 1 Tamer card or Option card with the [CS] trait among them to the hand. Return the rest to the bottom of the deck..";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.EqualsTraits("Hudie");
- }
- bool CanSelectCardCondition1(CardSource cardSource)
- {
- return cardSource.HasCSTraits
- && (cardSource.IsTamer || cardSource.IsOption);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && card.Owner.LibraryCards.Count >= 1;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
- revealCount: 3,
- simplifiedSelectCardConditions:
- new SimplifiedSelectCardConditionClass[]
- {
- new SimplifiedSelectCardConditionClass(
- canTargetCondition:CanSelectCardCondition,
- message: "Select 1 card with [Hudie] trait.",
- mode: SelectCardEffect.Mode.AddHand,
- maxCount: 1,
- selectCardCoroutine: null),
- new SimplifiedSelectCardConditionClass(
- canTargetCondition:CanSelectCardCondition1,
- message: "Select 1 Tamer or option with the [CS] trait.",
- mode: SelectCardEffect.Mode.AddHand,
- maxCount: 1,
- selectCardCoroutine: null),
- },
- remainingCardsPlace: RemainingCardsPlace.DeckBottom,
- activateClass: activateClass
- ));
- }
- }
- #endregion
- #region ESS - When Attacking
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 5 cost or less [Hudie] digimon from hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("BT23_017_WA");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Attacking] [Once Per Turn] You may play 1 play cost 5 or lower Digimon card with the [Hudie] trait from your hand without paying the cost. The Digimon this effect played can't digivolve and is deleted at the end of your opponent's turn.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon
- && cardSource.HasPlayCost && cardSource.BasePlayCostFromEntity <= 5
- && cardSource.HasHudieTraits
- && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
- {
- CardSource selectedCard = null;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
- selectHandEffect.SetUpCustomMessage("Select 1 [Hudie] digimon to play", "Your opponent is selecting 1 card to play");
- selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
- yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
- if (selectedCard != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- new List<CardSource>() { selectedCard },
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true));
- yield return new WaitForSeconds(0.2f);
- Permanent playedDigimon = selectedCard.PermanentOfThisCard();
- #region Can't Digivolve/Delete EoOT
- if (playedDigimon != null)
- {
- #region Can't Digivolve
- CanNotDigivolveClass canNotEvolveClass = new CanNotDigivolveClass();
- canNotEvolveClass.SetUpICardEffect("Can't digivolve", CanUseCantEvoCondition, card);
- canNotEvolveClass.SetUpCanNotEvolveClass(permanentCondition: PermanentCondition, cardCondition: CardCondition);
- playedDigimon.PermanentEffects.Add((_timing) => canNotEvolveClass);
- bool CanUseCantEvoCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleArea(playedDigimon);
- }
- bool PermanentCondition(Permanent permanent)
- {
- return permanent == playedDigimon;
- }
- bool CardCondition(CardSource cardSource)
- {
- return true;
- }
- #endregion
- #region Delete Digimon Played
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.AddSelfDeleteEffect(playedDigimon, CardEffectCommons.DeleteTiming.AtOpponentTurnEnd, activateClass));
-
- #endregion
- }
- #endregion
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|