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- using System;
- using System.Collections;
- using System.Collections.Generic;
- // Goro Matayoshi
- namespace DCGO.CardEffects.BT23
- {
- public class BT23_078 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Start of Main Phase
- if (timing == EffectTiming.OnStartMainPhase)
- {
- cardEffects.Add(CardEffectFactory.Gain1MemoryTamerOpponentDigimonEffect(card));
- }
- #endregion
- #region Your Turn
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("By returning tamer to hand, 1 digimon gains +3K DP. then 1 digimon may attack", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Your Turn] When your Digimon are played or digivolve, if any of them have [Avian], [Bird], [Beast], [Animal] or [Sovereign] in any of their traits (other than [Sea Animal]) or the [CS] trait, by returning this Tamer to the hand, 1 of your Digimon gets +3000 DP for the turn. Then, 1 of your Digimon may attack.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass)
- && CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, IsValidDigimon) || CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, IsValidDigimon);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass)
- && CardEffectCommons.IsOwnerTurn(card);
- }
- bool IsValidDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
- && (permanent.TopCard.HasBeastTraits || permanent.TopCard.HasBirdTraits || permanent.TopCard.HasCSTraits);
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool CanSelectPermanentCondition1(Permanent permanent)
- {
- return permanent.CanAttack(activateClass) && CanSelectPermanentCondition(permanent);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.BouncePeremanentAndProcessAccordingToResult(
- targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() },
- activateClass: activateClass,
- successProcess: SuccessProcess(),
- failureProcess: null)
- );
- IEnumerator SuccessProcess()
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- Permanent selectedPermament = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to gain 3k DP.", "The opponent is selecting 1 Digimon to gain 3k DP.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermament = permanent;
- yield return null;
- }
- if (selectedPermament != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: selectedPermament,
- changeValue: 3000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- }
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
- {
- Permanent selectedPermament = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that may attack", "The opponent is selecting 1 Digimon that may attack");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermament = permanent;
- yield return null;
- }
- if (selectedPermament != null)
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: selectedPermament,
- canAttackPlayerCondition: () => true,
- defenderCondition: (permanent) => true,
- cardEffect: activateClass);
- selectAttackEffect.SetCanNotSelectNotAttack();
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- }
- }
- }
- #endregion
- #region Security
- if (timing == EffectTiming.SecuritySkill)
- {
- cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
- }
- #endregion
- return cardEffects;
- }
- }
- }
|