BT23_035.cs 7.1 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. // Dynasmon
  4. namespace DCGO.CardEffects.BT23
  5. {
  6. public class BT23_035 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region Alternative Digivolution Condition
  12. if (timing == EffectTiming.None)
  13. {
  14. bool PermanentCondition(Permanent targetPermanent)
  15. {
  16. return targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel5
  17. && (targetPermanent.TopCard.EqualsTraits("Witchelny") || targetPermanent.TopCard.HasCSTraits);
  18. }
  19. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
  20. permanentCondition: PermanentCondition,
  21. digivolutionCost: 3,
  22. ignoreDigivolutionRequirement: false,
  23. card: card,
  24. condition: null)
  25. );
  26. }
  27. #endregion Alternative Digivolution Condition
  28. #region Barrier
  29. if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
  30. {
  31. cardEffects.Add(CardEffectFactory.BarrierSelfEffect(isInheritedEffect: false, card: card, condition: null));
  32. }
  33. #endregion
  34. #region OP/WD Shared
  35. IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
  36. {
  37. if (card.Owner.SecurityCards.Count >= 1)
  38. {
  39. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  40. player: card.Owner,
  41. destroySecurityCount: 1,
  42. cardEffect: activateClass,
  43. fromTop: true).DestroySecurity());
  44. bool PermanentCondition(Permanent permanent)
  45. {
  46. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  47. }
  48. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDPPlayerEffect(
  49. permanentCondition: PermanentCondition,
  50. changeValue: -6000,
  51. effectDuration: EffectDuration.UntilEachTurnEnd,
  52. activateClass: activateClass));
  53. }
  54. }
  55. #endregion
  56. #region On Play
  57. if (timing == EffectTiming.OnEnterFieldAnyone)
  58. {
  59. ActivateClass activateClass = new ActivateClass();
  60. activateClass.SetUpICardEffect("By trashing your top security, -6000 all opponent digimon", CanUseCondition, card);
  61. activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, true, EffectDiscription());
  62. cardEffects.Add(activateClass);
  63. string EffectDiscription()
  64. {
  65. return "[On Play] By trashing your top security card, all of your opponent's Digimon get -6000 DP for the turn.";
  66. }
  67. bool CanUseCondition(Hashtable hashtable)
  68. {
  69. return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  70. && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  71. }
  72. bool CanActivateCondition(Hashtable hashtable)
  73. {
  74. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  75. (card.Owner.SecurityCards.Count >= 1);
  76. }
  77. }
  78. #endregion
  79. #region When Digivolving
  80. if (timing == EffectTiming.OnEnterFieldAnyone)
  81. {
  82. ActivateClass activateClass = new ActivateClass();
  83. activateClass.SetUpICardEffect("By trashing your top security, -6000 all opponent digimon", CanUseCondition, card);
  84. activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, true, EffectDiscription());
  85. cardEffects.Add(activateClass);
  86. string EffectDiscription()
  87. {
  88. return "[When Digivolving] By trashing your top security card, all of your opponent's Digimon get -6000 DP for the turn.";
  89. }
  90. bool CanUseCondition(Hashtable hashtable)
  91. {
  92. return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  93. && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  94. }
  95. bool CanActivateCondition(Hashtable hashtable)
  96. {
  97. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  98. (card.Owner.SecurityCards.Count >= 1);
  99. }
  100. }
  101. #endregion
  102. #region All Turns - OPT
  103. if (timing == EffectTiming.OnLoseSecurity)
  104. {
  105. ActivateClass activateClass = new ActivateClass();
  106. activateClass.SetUpICardEffect("Gain Sec +1. then if you are 3- security, Recovery", CanUseCondition, card);
  107. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  108. activateClass.SetHashString("BT23_035_AT");
  109. cardEffects.Add(activateClass);
  110. string EffectDiscription()
  111. {
  112. return "When your security stack is removed from, this Digimon gains <Security A. +1> until your turn ends. Then, if you have 3 or fewer security cards, <Recovery +1 (Deck)>";
  113. }
  114. bool CanUseCondition(Hashtable hashtable)
  115. {
  116. return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  117. && CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, IsYourSecurity);
  118. }
  119. bool CanActivateCondition(Hashtable hashtable)
  120. {
  121. return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
  122. }
  123. bool IsYourSecurity(Player player)
  124. {
  125. return player == card.Owner;
  126. }
  127. IEnumerator ActivateCoroutine(Hashtable hashtable)
  128. {
  129. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
  130. targetPermanent: card.PermanentOfThisCard(),
  131. changeValue: 1,
  132. effectDuration: EffectDuration.UntilOwnerTurnEnd,
  133. activateClass: activateClass));
  134. if (card.Owner.SecurityCards.Count <= 3)
  135. yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery());
  136. }
  137. }
  138. #endregion
  139. return cardEffects;
  140. }
  141. }
  142. }