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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // Submarimon
- namespace DCGO.CardEffects.BT24
- {
- public class BT24_024 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alt Digivolution Condition
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsCardName("Armadillomon") ||
- (targetPermanent.TopCard.IsLevel3 && targetPermanent.TopCard.HasTSTraits);
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region Armor Purge
- if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
- {
- cardEffects.Add(CardEffectFactory.ArmorPurgeEffect(card));
- }
- #endregion
- #region When Attacking
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play one [Ts] Tamer for cost reduced by 2.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
- activateClass.SetHashString("BT24_024_WA_Play_Tamer");
- cardEffects.Add(activateClass);
- string EffectDescription()
- => "[When Attacking] [Once Per Turn] You may play 1 Tamer card with the [TS] trait from your hand with the play cost reduced by 2.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card) &&
- CardEffectCommons.HasMatchConditionOwnersHand(card, CanPlayTamerCondition);
- }
- bool CanPlayTamerCondition(CardSource cardSource)
- {
- return cardSource.IsTamer &&
- cardSource.HasTSTraits &&
- CardEffectCommons.CanPlayAsNewPermanent(
- cardSource: cardSource,
- payCost: false,
- cardEffect: activateClass
- );
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanPlayTamerCondition))
- {
- List<CardSource> selectedCards = new List<CardSource>();
- int maxCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanPlayTamerCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- #region reduce play cost
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -2", CanUseCondition1, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
- Func<EffectTiming, ICardEffect> getCardEffect = GetCardEffect;
- card.Owner.UntilCalculateFixedCostEffect.Add(getCardEffect);
- ICardEffect GetCardEffect(EffectTiming _timing)
- {
- if (_timing == EffectTiming.None)
- {
- return changeCostClass;
- }
- return null;
- }
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- Cost -= 2;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource.Owner == card.Owner)
- {
- if (cardSource.IsTamer)
- {
- if (cardSource.HasTSTraits)
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- #endregion
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: true,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true
- ));
- #region release reducing play cost
- card.Owner.UntilCalculateFixedCostEffect.Remove(getCardEffect);
- #endregion
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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