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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using System;
- // Kokatorimon
- namespace DCGO.CardEffects.BT24
- {
- public class BT24_047 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Shared OP/WD
- string SharedEffectName = "May suspend, if your traited digimon it may unsuspend, if do it may attack.";
- string SharedEffectDescription(string tag) => $"[{tag}] You may suspend 1 Digimon. If this effect suspended your Digimon, 1 of your Digimon with [Avian] or [Bird] in any of its traits or the [Vortex Warriors] trait unsuspends. If this effect unsuspended, that Digimon may attack.";
- bool SharedCanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CanSelectSuspendPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent);
- }
- bool CanSelectUnsuspendPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
- && (permanent.TopCard.ContainsTraits("Avian")
- || permanent.TopCard.ContainsTraits("Bird")
- || permanent.TopCard.EqualsTraits("Vortex Warriors"));
- }
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectSuspendPermanentCondition))
- {
- Permanent selectedPermanent = null;
- bool ownDigimon = false;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectSuspendPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null &&
- selectedPermanent.TopCard &&
- !selectedPermanent.TopCard.CanNotBeAffected(activateClass) &&
- !selectedPermanent.IsSuspended && selectedPermanent.CanSuspend)
- {
- yield return ContinuousController.instance.StartCoroutine(
- new SuspendPermanentsClass(new List<Permanent>() { selectedPermanent },
- CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
- ownDigimon = selectedPermanent.IsSuspended &&
- CardEffectCommons.IsOwnerPermanent(selectedPermanent, card);
- }
- if (ownDigimon)
- {
- bool unsuspend = false;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectUnsuspendPermanentCondition));
- selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectUnsuspendPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine1,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine1(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
-
- if (selectedPermanent != null &&
- selectedPermanent.TopCard &&
- !selectedPermanent.TopCard.CanNotBeAffected(activateClass) &&
- selectedPermanent.IsSuspended)
- {
- yield return ContinuousController.instance.StartCoroutine(
- new IUnsuspendPermanents(new List<Permanent>() { selectedPermanent },
- activateClass).Unsuspend());
-
- unsuspend = !selectedPermanent.IsSuspended;
- }
- if(unsuspend && selectedPermanent.CanAttack(activateClass))
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: selectedPermanent,
- canAttackPlayerCondition: () => true,
- defenderCondition: _ => true,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, true, SharedEffectDescription("On Play"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, true, SharedEffectDescription("When Digivolving"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- }
- #endregion
- #region All Turns - ESS
- if (timing == EffectTiming.OnEndBattle)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("BT24_047_Inherited");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[All Turns] [Once Per Turn] When this Digimon deletes your opponent's Digimon in battle, gain 1 memory.";
- }
- bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card);
- bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable,
- winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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