BT24_073.cs 9.0 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System;
  5. // SkullSatamon
  6. namespace DCGO.CardEffects.BT24
  7. {
  8. public class BT24_073 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. #region Blocker
  14. if (timing == EffectTiming.None)
  15. {
  16. cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
  17. }
  18. #endregion
  19. #region Shared WD/OD
  20. string SharedEffectName() => "Mill top 3 everyone and/or play a traited card from trash.";
  21. string SharedEffectDescription(string tag) => $"[{tag}] If your opponent has 10 or fewer cards in their trash, trash the top 3 cards of both player's decks. Then, if your opponent has 10 or more cards in their trash, you may play 1 level 4 or lower [Evil] or [Fallen Angel] trait Digimon card from your trash without paying the cost.";
  22. IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
  23. {
  24. bool CanPlayCardCondition(CardSource cardSource)
  25. {
  26. return cardSource.IsDigimon
  27. && cardSource.HasLevel
  28. && cardSource.Level <= 4
  29. && (cardSource.EqualsTraits("Evil")
  30. || cardSource.EqualsTraits("Fallen Angel"))
  31. && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
  32. }
  33. if (card.Owner.Enemy.TrashCards.Count <= 10)
  34. {
  35. yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
  36. addTrashCount: 3,
  37. player: card.Owner,
  38. cardEffect: activateClass).AddTrashCardsFromLibraryTop());
  39. yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
  40. addTrashCount: 3,
  41. player: card.Owner.Enemy,
  42. cardEffect: activateClass).AddTrashCardsFromLibraryTop());
  43. }
  44. if (card.Owner.Enemy.TrashCards.Count >= 10)
  45. {
  46. int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanPlayCardCondition));
  47. List<CardSource> selectedCards = new List<CardSource>();
  48. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  49. selectCardEffect.SetUp(
  50. canTargetCondition: CanPlayCardCondition,
  51. canTargetCondition_ByPreSelecetedList: null,
  52. canEndSelectCondition: null,
  53. canNoSelect: () => true,
  54. selectCardCoroutine: SelectCardCoroutine,
  55. afterSelectCardCoroutine: null,
  56. message: "Select 1 card to play.",
  57. maxCount: maxCount,
  58. canEndNotMax: false,
  59. isShowOpponent: true,
  60. mode: SelectCardEffect.Mode.Custom,
  61. root: SelectCardEffect.Root.Trash,
  62. customRootCardList: null,
  63. canLookReverseCard: true,
  64. selectPlayer: card.Owner,
  65. cardEffect: activateClass);
  66. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  67. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  68. yield return StartCoroutine(selectCardEffect.Activate());
  69. IEnumerator SelectCardCoroutine(CardSource cardSource)
  70. {
  71. selectedCards.Add(cardSource);
  72. yield return null;
  73. }
  74. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
  75. }
  76. }
  77. #endregion
  78. #region When Digivolving
  79. if (timing == EffectTiming.OnEnterFieldAnyone)
  80. {
  81. ActivateClass activateClass = new ActivateClass();
  82. activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
  83. activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("When Digivolving"));
  84. cardEffects.Add(activateClass);
  85. bool CanUseCondition(Hashtable hashtable)
  86. {
  87. return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  88. && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  89. }
  90. bool CanActivateCondition(Hashtable hashtable)
  91. {
  92. return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
  93. }
  94. }
  95. #endregion
  96. #region On Deletion
  97. if (timing == EffectTiming.OnDestroyedAnyone)
  98. {
  99. ActivateClass activateClass = new ActivateClass();
  100. activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
  101. activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("On Deletion"));
  102. cardEffects.Add(activateClass);
  103. bool CanUseCondition(Hashtable hashtable)
  104. {
  105. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  106. }
  107. bool CanActivateCondition(Hashtable hashtable)
  108. {
  109. return CardEffectCommons.CanActivateOnDeletion(card, activateClass);
  110. }
  111. }
  112. #endregion
  113. #region Inherited
  114. if (timing == EffectTiming.OnAllyAttack)
  115. {
  116. ActivateClass activateClass = new ActivateClass();
  117. activateClass.SetUpICardEffect("If opponent has 10 or less trash cards, both player trash 2 cards from top deck, otherwise Sec +1", CanUseCondition, card);
  118. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  119. activateClass.SetHashString("BT24_073_Inherited");
  120. activateClass.SetIsInheritedEffect(true);
  121. cardEffects.Add(activateClass);
  122. string EffectDiscription()
  123. {
  124. return "[When Attacking] [Once Per Turn] This Digimon gains <Security A. +1> for the turn. (This Digimon checks 1 additional security card.) If your opponent has 10 or fewer cards in their trash, instead trash the top 2 cards of both players' decks.";
  125. }
  126. bool CanUseCondition(Hashtable hashtable)
  127. {
  128. return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  129. && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
  130. }
  131. bool CanActivateCondition(Hashtable hashtable)
  132. {
  133. return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
  134. }
  135. IEnumerator ActivateCoroutine(Hashtable hashtable)
  136. {
  137. bool hasSecAttack = card.Owner.Enemy.TrashCards.Count >= 11;
  138. if (hasSecAttack) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
  139. targetPermanent: card.PermanentOfThisCard(),
  140. changeValue: 1,
  141. effectDuration: EffectDuration.UntilEachTurnEnd,
  142. activateClass: activateClass));
  143. if (!hasSecAttack)
  144. {
  145. yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
  146. addTrashCount: 2,
  147. player: card.Owner,
  148. cardEffect: activateClass).AddTrashCardsFromLibraryTop());
  149. yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
  150. addTrashCount: 2,
  151. player: card.Owner.Enemy,
  152. cardEffect: activateClass).AddTrashCardsFromLibraryTop());
  153. }
  154. }
  155. }
  156. #endregion
  157. return cardEffects;
  158. }
  159. }
  160. }