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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using System;
- // SkullSatamon
- namespace DCGO.CardEffects.BT24
- {
- public class BT24_073 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Blocker
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Shared WD/OD
- string SharedEffectName() => "Mill top 3 everyone and/or play a traited card from trash.";
- string SharedEffectDescription(string tag) => $"[{tag}] If your opponent has 10 or fewer cards in their trash, trash the top 3 cards of both player's decks. Then, if your opponent has 10 or more cards in their trash, you may play 1 level 4 or lower [Evil] or [Fallen Angel] trait Digimon card from your trash without paying the cost.";
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- bool CanPlayCardCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon
- && cardSource.HasLevel
- && cardSource.Level <= 4
- && (cardSource.EqualsTraits("Evil")
- || cardSource.EqualsTraits("Fallen Angel"))
- && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
- }
- if (card.Owner.Enemy.TrashCards.Count <= 10)
- {
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
- addTrashCount: 3,
- player: card.Owner,
- cardEffect: activateClass).AddTrashCardsFromLibraryTop());
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
- addTrashCount: 3,
- player: card.Owner.Enemy,
- cardEffect: activateClass).AddTrashCardsFromLibraryTop());
- }
- if (card.Owner.Enemy.TrashCards.Count >= 10)
- {
- int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanPlayCardCondition));
- List<CardSource> selectedCards = new List<CardSource>();
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanPlayCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("When Digivolving"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- }
- #endregion
- #region On Deletion
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("On Deletion"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanActivateOnDeletion(card, activateClass);
- }
- }
- #endregion
- #region Inherited
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("If opponent has 10 or less trash cards, both player trash 2 cards from top deck, otherwise Sec +1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetHashString("BT24_073_Inherited");
- activateClass.SetIsInheritedEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Attacking] [Once Per Turn] This Digimon gains <Security A. +1> for the turn. (This Digimon checks 1 additional security card.) If your opponent has 10 or fewer cards in their trash, instead trash the top 2 cards of both players' decks.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool hasSecAttack = card.Owner.Enemy.TrashCards.Count >= 11;
- if (hasSecAttack) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
- targetPermanent: card.PermanentOfThisCard(),
- changeValue: 1,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- if (!hasSecAttack)
- {
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
- addTrashCount: 2,
- player: card.Owner,
- cardEffect: activateClass).AddTrashCardsFromLibraryTop());
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
- addTrashCount: 2,
- player: card.Owner.Enemy,
- cardEffect: activateClass).AddTrashCardsFromLibraryTop());
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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