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- using System.Collections;
- using System.Collections.Generic;
- // Creepymon (X Antibody)
- namespace DCGO.CardEffects.BT24
- {
- public class BT24_078 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alt Digivolution Condition
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsCardName("Creepymon");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region Trash Your Turn
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Digivolve into this to trash top opponent security", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription() => "[Trash] [Your Turn] When one of your [Creepymon] attacks, if your opponent has 10 or more cards in their trash, by digivolving it into this card without paying the cost, trash your opponent's top security card.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnTrash(card)
- && CardEffectCommons.IsOwnerTurn(card)
- && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition);
- }
- bool PermanentCondition(Permanent permanent) => permanent.TopCard.EqualsCardName("Creepymon");
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnTrash(card)
- && card.Owner.Enemy.TrashCards.Count >= 10
- && card.CanPlayCardTargetFrame(GManager.instance.attackProcess.AttackingPermanent.PermanentFrame, false, activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- Permanent selectedPermanent = GManager.instance.attackProcess.AttackingPermanent;
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
- targetPermanent: selectedPermanent,
- cardCondition: null,
- payCost: false,
- reduceCostTuple: null,
- fixedCostTuple: null,
- ignoreDigivolutionRequirementFixedCost: -1,
- isHand: false,
- activateClass: activateClass,
- successProcess: null,
- ignoreSelection: true));
-
- if (selectedPermanent.TopCard == card)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner.Enemy,
- destroySecurityCount: 1,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Delete opponent's lowest level, play a Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription() => "[When Digivolving] Delete all of your opponent's lowest level Digimon. Then, you may play up to 4 play cost's total worth of [Evil] or [Fallen Angel] trait cards from your trash without paying the cost. For every 10 cards in your opponent's trash, add 4 to this effect's play cost maximum.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CanSelectPermamentCondition(Permanent permanent) => CardEffectCommons.IsMinLevel(permanent, card.Owner.Enemy);
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return (cardSource.EqualsTraits("Evil")
- || cardSource.EqualsTraits("Fallen Angel"))
- && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<Permanent> destroyTargetPermanents = card.Owner.Enemy.GetBattleAreaDigimons().Filter(CanSelectPermamentCondition);
- yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(destroyTargetPermanents, CardEffectCommons.CardEffectHashtable(activateClass)).Destroy());
- List<CardSource> selectedCards = new List<CardSource>();
- int totalCost = 4 * (1 + (card.Owner.Enemy.TrashCards.Count / 10));
- int maxCount = CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectCardCondition);
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList,
- canEndSelectCondition: CanEndSelectCardCondition,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: $"Select up to {totalCost} play cost worth of digimon to play",
- maxCount: maxCount,
- canEndNotMax: true,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select digimon to play", "The opponent is selecting digimon to play");
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- bool CanEndSelectCardCondition(List<CardSource> cards)
- {
- if (cards.Count <= 0)
- {
- return false;
- }
- int sumCost = 0;
- foreach (CardSource source in cards)
- {
- sumCost += source.GetCostItself;
- }
- if (sumCost > totalCost)
- {
- return false;
- }
- return true;
- }
- bool CanTargetCondition_ByPreSelecetedList(List<CardSource> cardSources, CardSource cardSource)
- {
- int sumCost = 0;
- foreach (CardSource cardSource1 in cardSources)
- {
- sumCost += cardSource1.GetCostItself;
- }
- sumCost += cardSource.GetCostItself;
- if (sumCost > totalCost)
- {
- return false;
- }
- return true;
- }
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- if (selectedCards != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Trash,
- activateETB: true));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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