BT24_078.cs 9.5 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. // Creepymon (X Antibody)
  4. namespace DCGO.CardEffects.BT24
  5. {
  6. public class BT24_078 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region Alt Digivolution Condition
  12. if (timing == EffectTiming.None)
  13. {
  14. static bool PermanentCondition(Permanent targetPermanent)
  15. {
  16. return targetPermanent.TopCard.EqualsCardName("Creepymon");
  17. }
  18. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
  19. }
  20. #endregion
  21. #region Trash Your Turn
  22. if (timing == EffectTiming.OnAllyAttack)
  23. {
  24. ActivateClass activateClass = new ActivateClass();
  25. activateClass.SetUpICardEffect("Digivolve into this to trash top opponent security", CanUseCondition, card);
  26. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
  27. cardEffects.Add(activateClass);
  28. string EffectDescription() => "[Trash] [Your Turn] When one of your [Creepymon] attacks, if your opponent has 10 or more cards in their trash, by digivolving it into this card without paying the cost, trash your opponent's top security card.";
  29. bool CanUseCondition(Hashtable hashtable)
  30. {
  31. return CardEffectCommons.IsExistOnTrash(card)
  32. && CardEffectCommons.IsOwnerTurn(card)
  33. && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition);
  34. }
  35. bool PermanentCondition(Permanent permanent) => permanent.TopCard.EqualsCardName("Creepymon");
  36. bool CanActivateCondition(Hashtable hashtable)
  37. {
  38. return CardEffectCommons.IsExistOnTrash(card)
  39. && card.Owner.Enemy.TrashCards.Count >= 10
  40. && card.CanPlayCardTargetFrame(GManager.instance.attackProcess.AttackingPermanent.PermanentFrame, false, activateClass);
  41. }
  42. IEnumerator ActivateCoroutine(Hashtable hashtable)
  43. {
  44. Permanent selectedPermanent = GManager.instance.attackProcess.AttackingPermanent;
  45. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
  46. targetPermanent: selectedPermanent,
  47. cardCondition: null,
  48. payCost: false,
  49. reduceCostTuple: null,
  50. fixedCostTuple: null,
  51. ignoreDigivolutionRequirementFixedCost: -1,
  52. isHand: false,
  53. activateClass: activateClass,
  54. successProcess: null,
  55. ignoreSelection: true));
  56. if (selectedPermanent.TopCard == card)
  57. {
  58. yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
  59. player: card.Owner.Enemy,
  60. destroySecurityCount: 1,
  61. cardEffect: activateClass,
  62. fromTop: true).DestroySecurity());
  63. }
  64. }
  65. }
  66. #endregion
  67. #region When Digivolving
  68. if (timing == EffectTiming.OnEnterFieldAnyone)
  69. {
  70. ActivateClass activateClass = new ActivateClass();
  71. activateClass.SetUpICardEffect("Delete opponent's lowest level, play a Digimon", CanUseCondition, card);
  72. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
  73. cardEffects.Add(activateClass);
  74. string EffectDescription() => "[When Digivolving] Delete all of your opponent's lowest level Digimon. Then, you may play up to 4 play cost's total worth of [Evil] or [Fallen Angel] trait cards from your trash without paying the cost. For every 10 cards in your opponent's trash, add 4 to this effect's play cost maximum.";
  75. bool CanUseCondition(Hashtable hashtable)
  76. {
  77. return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  78. && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  79. }
  80. bool CanActivateCondition(Hashtable hashtable)
  81. {
  82. return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
  83. }
  84. bool CanSelectPermamentCondition(Permanent permanent) => CardEffectCommons.IsMinLevel(permanent, card.Owner.Enemy);
  85. bool CanSelectCardCondition(CardSource cardSource)
  86. {
  87. return (cardSource.EqualsTraits("Evil")
  88. || cardSource.EqualsTraits("Fallen Angel"))
  89. && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
  90. }
  91. IEnumerator ActivateCoroutine(Hashtable hashtable)
  92. {
  93. List<Permanent> destroyTargetPermanents = card.Owner.Enemy.GetBattleAreaDigimons().Filter(CanSelectPermamentCondition);
  94. yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(destroyTargetPermanents, CardEffectCommons.CardEffectHashtable(activateClass)).Destroy());
  95. List<CardSource> selectedCards = new List<CardSource>();
  96. int totalCost = 4 * (1 + (card.Owner.Enemy.TrashCards.Count / 10));
  97. int maxCount = CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectCardCondition);
  98. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  99. selectCardEffect.SetUp(
  100. canTargetCondition: CanSelectCardCondition,
  101. canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList,
  102. canEndSelectCondition: CanEndSelectCardCondition,
  103. canNoSelect: () => true,
  104. selectCardCoroutine: SelectCardCoroutine,
  105. afterSelectCardCoroutine: null,
  106. message: $"Select up to {totalCost} play cost worth of digimon to play",
  107. maxCount: maxCount,
  108. canEndNotMax: true,
  109. isShowOpponent: true,
  110. mode: SelectCardEffect.Mode.Custom,
  111. root: SelectCardEffect.Root.Trash,
  112. customRootCardList: null,
  113. canLookReverseCard: true,
  114. selectPlayer: card.Owner,
  115. cardEffect: activateClass);
  116. selectCardEffect.SetUpCustomMessage("Select digimon to play", "The opponent is selecting digimon to play");
  117. IEnumerator SelectCardCoroutine(CardSource cardSource)
  118. {
  119. selectedCards.Add(cardSource);
  120. yield return null;
  121. }
  122. bool CanEndSelectCardCondition(List<CardSource> cards)
  123. {
  124. if (cards.Count <= 0)
  125. {
  126. return false;
  127. }
  128. int sumCost = 0;
  129. foreach (CardSource source in cards)
  130. {
  131. sumCost += source.GetCostItself;
  132. }
  133. if (sumCost > totalCost)
  134. {
  135. return false;
  136. }
  137. return true;
  138. }
  139. bool CanTargetCondition_ByPreSelecetedList(List<CardSource> cardSources, CardSource cardSource)
  140. {
  141. int sumCost = 0;
  142. foreach (CardSource cardSource1 in cardSources)
  143. {
  144. sumCost += cardSource1.GetCostItself;
  145. }
  146. sumCost += cardSource.GetCostItself;
  147. if (sumCost > totalCost)
  148. {
  149. return false;
  150. }
  151. return true;
  152. }
  153. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  154. if (selectedCards != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  155. cardSources: selectedCards,
  156. activateClass: activateClass,
  157. payCost: false,
  158. isTapped: false,
  159. root: SelectCardEffect.Root.Trash,
  160. activateETB: true));
  161. }
  162. }
  163. #endregion
  164. return cardEffects;
  165. }
  166. }
  167. }