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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- namespace DCGO.CardEffects.BT24
- {
- // Megidramon
- public class BT24_080 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Name Rule
- if (timing == EffectTiming.None)
- {
- ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass();
- changeCardNamesClass.SetUpICardEffect("Also treated as [ChaosGallantmon]", CanUseCondition, card);
- changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: ChangeCardNames);
- cardEffects.Add(changeCardNamesClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
- List<string> ChangeCardNames(CardSource cardSource, List<string> CardNames)
- {
- if (cardSource == card)
- {
- CardNames.Add("ChaosGallantmon");
- }
- return CardNames;
- }
- }
- #endregion
- #region Trash End of Your Turn
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("1 [Dark Dragon] or [Evil Dragon] may digivolve into this", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
- activateClass.SetIsDigimonEffect(true);
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[Trash] [End of Your Turn] If you have 4 or fewer cards in your hand, 1 of your [Dark Dragon] or [Evil Dragon] trait Digimon may digivolve into this card without paying the cost.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsOwnerTurn(card)
- && CardEffectCommons.IsExistOnTrash(card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnTrash(card)
- && card.Owner.HandCards.Count <= 4;
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
- && (permanent.TopCard.EqualsTraits("Dark Dragon")
- || permanent.TopCard.EqualsTraits("Evil Dragon"))
- && card.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage(
- "Select 1 Digimon that will digivolve.",
- "The opponent is selecting 1 Digimon that will digivolve.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
- targetPermanent: permanent,
- cardCondition: null,
- payCost: false,
- reduceCostTuple: null,
- fixedCostTuple: null,
- ignoreDigivolutionRequirementFixedCost: -1,
- isHand: false,
- activateClass: activateClass,
- successProcess: null,
- ignoreSelection: true));
- }
- }
- }
- #endregion
- #region Blocker
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Shared OP / WD / OD
- string SharedEffectName() => "Delete all opponent's lowest level digimon";
- string SharedEffectDescription(string tag) => $"[{tag}] Delete all of your opponent's lowest level Digimon.";
- bool SharedCanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleArea(card);
- bool SharedCanSelectPermanentCondition(Permanent permanent) => CardEffectCommons.IsMinLevel(permanent, card.Owner.Enemy);
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- List<Permanent> destroyTargetPermanents = card.Owner.Enemy.GetBattleAreaDigimons().Filter(SharedCanSelectPermanentCondition);
- yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(destroyTargetPermanents, CardEffectCommons.CardEffectHashtable(activateClass)).Destroy());
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("On Play"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("When Digivolving"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- }
- #endregion
- #region On Deletion
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, (hashTable) => SharedActivateCoroutine(hashTable, activateClass), -1, false, SharedEffectDescription("On Deletion"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanActivateOnDeletion(card, activateClass);
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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