BT24_009.cs 7.5 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System;
  4. using System.Linq;
  5. // Shamanmon
  6. namespace DCGO.CardEffects.BT24
  7. {
  8. public class BT24_009 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. #region Alt Digivolution Condition
  14. if (timing == EffectTiming.None)
  15. {
  16. static bool PermanentCondition(Permanent targetPermanent)
  17. {
  18. return targetPermanent.TopCard.EqualsCardName("Tsunomon") ||
  19. (targetPermanent.TopCard.IsLevel2 && targetPermanent.TopCard.HasTSTraits);
  20. }
  21. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
  22. }
  23. #endregion
  24. #region On Play
  25. if (timing == EffectTiming.OnEnterFieldAnyone)
  26. {
  27. ActivateClass activateClass = new ActivateClass();
  28. activateClass.SetUpICardEffect("By trashing 1 card, draw 2", CanUseCondition, card);
  29. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
  30. cardEffects.Add(activateClass);
  31. string EffectDescription()
  32. {
  33. return "[On Play] By trashing 1 card with the [Demon], [Shaman] or [Titan] trait from your hand, <Draw 2>.";
  34. }
  35. bool CanUseCondition(Hashtable hashtable)
  36. {
  37. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  38. }
  39. bool CanActivateCondition(Hashtable hashtable)
  40. {
  41. if (CardEffectCommons.IsExistOnBattleArea(card))
  42. {
  43. if (card.Owner.HandCards.Count >= 1)
  44. {
  45. return true;
  46. }
  47. }
  48. return false;
  49. }
  50. bool CanSelectCardCondition(CardSource card)
  51. {
  52. return card.EqualsTraits("Demon") || card.EqualsTraits("Shaman") || card.EqualsTraits("Titan");
  53. }
  54. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  55. {
  56. if (card.Owner.HandCards.Count >= 1)
  57. {
  58. bool discarded = false;
  59. int discardCount = 1;
  60. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  61. selectHandEffect.SetUp(
  62. selectPlayer: card.Owner,
  63. canTargetCondition: CanSelectCardCondition,
  64. canTargetCondition_ByPreSelecetedList: null,
  65. canEndSelectCondition: null,
  66. maxCount: discardCount,
  67. canNoSelect: true,
  68. canEndNotMax: false,
  69. isShowOpponent: true,
  70. selectCardCoroutine: null,
  71. afterSelectCardCoroutine: AfterSelectCardCoroutine,
  72. mode: SelectHandEffect.Mode.Discard,
  73. cardEffect: activateClass);
  74. selectHandEffect.SetUpCustomMessage("Select 1 Card to trash.", "The opponent is selecting 1 card to trash from their hand.");
  75. yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
  76. IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
  77. {
  78. if (cardSources.Count >= 1)
  79. {
  80. discarded = true;
  81. yield return null;
  82. }
  83. }
  84. if (discarded)
  85. {
  86. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 2, activateClass).Draw());
  87. }
  88. }
  89. }
  90. }
  91. #endregion
  92. #region ESS
  93. if (timing == EffectTiming.OnDiscardHand)
  94. {
  95. ActivateClass activateClass = new ActivateClass();
  96. activateClass.SetUpICardEffect("When your hand is trashed from, digivolve", CanUseCondition, card);
  97. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
  98. activateClass.SetIsInheritedEffect(true);
  99. activateClass.SetHashString("BT24_009_YT_ESS");
  100. cardEffects.Add(activateClass);
  101. string EffectDescription()
  102. {
  103. return "[Your Turn] [Once Per Turn] When your hand is trashed from, this [Demon] or [Titan] trait Digimon may digivolve into [Titamon] or a [Titan] trait Digimon card in the trash with the digivolution cost reduced by 1.";
  104. }
  105. bool CanSelectCardCondition(CardSource cardSource)
  106. {
  107. return cardSource.IsDigimon &&
  108. (cardSource.EqualsCardName("Titamon") || cardSource.EqualsTraits("Titan")) &&
  109. cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame,
  110. false,
  111. activateClass);
  112. }
  113. bool CanUseCondition(Hashtable hashtable)
  114. {
  115. return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  116. && CardEffectCommons.CanTriggerOnTrashHand(hashtable, null, cardSource => cardSource.Owner == card.Owner)
  117. && CardEffectCommons.IsOwnerTurn(card);
  118. }
  119. bool CanActivateCondition(Hashtable hashtable)
  120. {
  121. return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  122. && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)
  123. && (card.PermanentOfThisCard().TopCard.EqualsTraits("Demon")
  124. || card.PermanentOfThisCard().TopCard.EqualsTraits("Titan"));
  125. }
  126. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  127. {
  128. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
  129. targetPermanent: card.PermanentOfThisCard(),
  130. cardCondition: CanSelectCardCondition,
  131. payCost: true,
  132. reduceCostTuple: (reduceCost: 1, reduceCostCardCondition: null),
  133. fixedCostTuple: null,
  134. ignoreDigivolutionRequirementFixedCost: -1,
  135. isHand: false,
  136. activateClass: activateClass,
  137. successProcess: null));
  138. }
  139. }
  140. #endregion
  141. return cardEffects;
  142. }
  143. }
  144. }