| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124 |
- using System.Collections;
- using System.Collections.Generic;
- // Cyber Engage
- namespace DCGO.CardEffects.BT25
- {
- public class BT25_098 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Ignore Color Requirement
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.UseRequirements(card, CardCondition));
- bool CardCondition(CardSource cardSource)
- {
- return cardSource.EqualsTraits("Appmon");
- }
- }
- #endregion
- #region Main
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[Main] Reveal the top 3 cards of your deck. Add 1 [Appmon] trait card among them to the hand. Trash the rest. Then, place this card in the battle area.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.EqualsTraits("Appmon");
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
- revealCount: 3,
- simplifiedSelectCardConditions:
- new SimplifiedSelectCardConditionClass[]
- {
- new SimplifiedSelectCardConditionClass(
- canTargetCondition:CanSelectCardCondition,
- message: "Select 1 card with [Appmon] in its traits.",
- mode: SelectCardEffect.Mode.AddHand,
- maxCount: 1,
- selectCardCoroutine: null)
- },
- remainingCardsPlace: RemainingCardsPlace.Trash,
- activateClass: activateClass
- ));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
- }
- }
- #endregion
- #region Main - Delay
- if (timing == EffectTiming.OnDeclaration)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 [Appmon] from hand for 3 less", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, 1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "You may play 1 [Appmon] trait card from your hand with the cost reduced by 3.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.HasPlayCost
- && cardSource.EqualsTraits("Appmon")
- && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: true, cardEffect: activateClass, fixedCost: cardSource.GetCostItself - 3);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanDeclareOptionDelayEffect(card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
- IEnumerator SuccessProcess()
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayByEffect(
- canTargetCondition: CanSelectCardCondition,
- SelectCardEffect.Root.Hand,
- activateClass,
- payCost: true,
- reduceCostTuple: (3, null)
- ));
- }
- }
- }
- #endregion
- #region Security Effect
- if (timing == EffectTiming.SecuritySkill)
- {
- cardEffects.Add(CardEffectFactory.PlaceSelfDelayOptionSecurityEffect(card));
- }
- #endregion
- return cardEffects;
- }
- }
- }
|