BT4_034.cs 5.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT4_034 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OnAllyAttack)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("Trash 1 digivolution card, then Draw 1 and Memory +1", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[When Attacking] Trash the bottom digivolution card of 1 of your opponent's Digimon. When you do, trigger <Draw 1> (Draw 1 card from your deck) and gain 1 memory.";
  22. }
  23. bool CanSelectPermanentCondition(Permanent permanent)
  24. {
  25. if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
  26. {
  27. if (permanent.DigivolutionCards.Count((cardSource) => !cardSource.CanNotTrashFromDigivolutionCards(activateClass)) >= 1)
  28. {
  29. if (permanent.DigivolutionCards.Count >= 1)
  30. {
  31. if (!permanent.DigivolutionCards[permanent.DigivolutionCards.Count - 1].CanNotTrashFromDigivolutionCards(activateClass))
  32. {
  33. return true;
  34. }
  35. }
  36. }
  37. }
  38. return false;
  39. }
  40. bool CanUseCondition(Hashtable hashtable)
  41. {
  42. return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
  43. }
  44. bool CanActivateCondition(Hashtable hashtable)
  45. {
  46. if (CardEffectCommons.IsExistOnBattleArea(card))
  47. {
  48. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  49. {
  50. return true;
  51. }
  52. }
  53. return false;
  54. }
  55. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  56. {
  57. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  58. {
  59. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  60. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  61. selectPermanentEffect.SetUp(
  62. selectPlayer: card.Owner,
  63. canTargetCondition: CanSelectPermanentCondition,
  64. canTargetCondition_ByPreSelecetedList: null,
  65. canEndSelectCondition: null,
  66. maxCount: maxCount,
  67. canNoSelect: false,
  68. canEndNotMax: false,
  69. selectPermanentCoroutine: SelectPermanentCoroutine,
  70. afterSelectPermanentCoroutine: null,
  71. mode: SelectPermanentEffect.Mode.Custom,
  72. cardEffect: activateClass);
  73. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will trash digivolution cards.", "The opponent is selecting 1 Digimon that will trash digivolution cards.");
  74. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  75. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  76. {
  77. Permanent selectedPermanent = permanent;
  78. if (selectedPermanent != null)
  79. {
  80. if (selectedPermanent.DigivolutionCards.Count >= 1 && !selectedPermanent.TopCard.CanNotBeAffected(activateClass))
  81. {
  82. int oldDigivolutionCardsCount = selectedPermanent.DigivolutionCards.Count;
  83. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom(targetPermanent: selectedPermanent, trashCount: 1, isFromTop: false, activateClass: activateClass));
  84. if (selectedPermanent.DigivolutionCards.Count < oldDigivolutionCardsCount)
  85. {
  86. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
  87. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
  88. }
  89. }
  90. }
  91. }
  92. }
  93. }
  94. }
  95. return cardEffects;
  96. }
  97. }