BT6_079.cs 4.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT6_079 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OnDestroyedAnyone)
  14. {
  15. cardEffects.Add(CardEffectFactory.RetaliationSelfEffect(isInheritedEffect: false, card: card, condition: null));
  16. }
  17. if (timing == EffectTiming.OnDestroyedAnyone)
  18. {
  19. ActivateClass activateClass = new ActivateClass();
  20. activateClass.SetUpICardEffect("Play 1 [Ornismon] from trash", CanUseCondition, card);
  21. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  22. cardEffects.Add(activateClass);
  23. string EffectDiscription()
  24. {
  25. return "[On Deletion] If you have 10 or more cards in your trash, you may play 1 [Ornismon] from your trash without paying its memory cost.";
  26. }
  27. bool CanSelectCardCondition(CardSource cardSource)
  28. {
  29. if (cardSource != null)
  30. {
  31. if (cardSource.Owner == card.Owner)
  32. {
  33. if (cardSource.CardNames.Contains("Ornismon"))
  34. {
  35. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  36. {
  37. return true;
  38. }
  39. }
  40. }
  41. }
  42. return false;
  43. }
  44. bool CanUseCondition(Hashtable hashtable)
  45. {
  46. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  47. }
  48. bool CanActivateCondition(Hashtable hashtable)
  49. {
  50. if (CardEffectCommons.IsExistOnTrash(card))
  51. {
  52. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  53. {
  54. if (card.Owner.TrashCards.Count >= 10)
  55. {
  56. return true;
  57. }
  58. }
  59. }
  60. return false;
  61. }
  62. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  63. {
  64. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  65. {
  66. int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
  67. List<CardSource> selectedCards = new List<CardSource>();
  68. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  69. selectCardEffect.SetUp(
  70. canTargetCondition: CanSelectCardCondition,
  71. canTargetCondition_ByPreSelecetedList: null,
  72. canEndSelectCondition: null,
  73. canNoSelect: () => true,
  74. selectCardCoroutine: SelectCardCoroutine,
  75. afterSelectCardCoroutine: null,
  76. message: "Select 1 card to play.",
  77. maxCount: maxCount,
  78. canEndNotMax: false,
  79. isShowOpponent: true,
  80. mode: SelectCardEffect.Mode.Custom,
  81. root: SelectCardEffect.Root.Trash,
  82. customRootCardList: null,
  83. canLookReverseCard: true,
  84. selectPlayer: card.Owner,
  85. cardEffect: activateClass);
  86. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  87. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  88. yield return StartCoroutine(selectCardEffect.Activate());
  89. IEnumerator SelectCardCoroutine(CardSource cardSource)
  90. {
  91. selectedCards.Add(cardSource);
  92. yield return null;
  93. }
  94. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
  95. }
  96. }
  97. }
  98. return cardEffects;
  99. }
  100. }