BT6_108.cs 6.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT6_108 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OnDiscardHand)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "When you trash this card in your hand using one of your effects, trigger <Draw 1>. (Draw 1 card from your deck.)";
  22. }
  23. bool CanUseCondition(Hashtable hashtable)
  24. {
  25. bool SkillCondition(ICardEffect cardEffect)
  26. {
  27. return CardEffectCommons.IsOwnerEffect(cardEffect, card);
  28. }
  29. return CardEffectCommons.CanTriggerOnTrashSelfHand(hashtable, SkillCondition, card);
  30. }
  31. bool CanActivateCondition(Hashtable hashtable)
  32. {
  33. if (CardEffectCommons.IsExistOnTrash(card))
  34. {
  35. if (card.Owner.LibraryCards.Count >= 1)
  36. {
  37. return true;
  38. }
  39. }
  40. return false;
  41. }
  42. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  43. {
  44. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
  45. }
  46. }
  47. if (timing == EffectTiming.OptionSkill)
  48. {
  49. ActivateClass activateClass = new ActivateClass();
  50. activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
  51. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  52. cardEffects.Add(activateClass);
  53. string EffectDiscription()
  54. {
  55. return "[Main] You may play 1 purple level 4 or lower Digimon card from your trash without paying its memory cost.";
  56. }
  57. bool CanSelectCardCondition(CardSource cardSource)
  58. {
  59. if (cardSource.IsDigimon)
  60. {
  61. if (cardSource.HasCardColor(CardColor.Purple))
  62. {
  63. if (cardSource.Level <= 4)
  64. {
  65. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  66. {
  67. if (cardSource.HasLevel)
  68. {
  69. return true;
  70. }
  71. }
  72. }
  73. }
  74. }
  75. return false;
  76. }
  77. bool CanUseCondition(Hashtable hashtable)
  78. {
  79. return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
  80. }
  81. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  82. {
  83. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  84. {
  85. int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardCondition));
  86. List<CardSource> selectedCards = new List<CardSource>();
  87. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  88. selectCardEffect.SetUp(
  89. canTargetCondition: CanSelectCardCondition,
  90. canTargetCondition_ByPreSelecetedList: null,
  91. canEndSelectCondition: null,
  92. canNoSelect: () => true,
  93. selectCardCoroutine: SelectCardCoroutine,
  94. afterSelectCardCoroutine: null,
  95. message: "Select 1 card to play.",
  96. maxCount: maxCount,
  97. canEndNotMax: false,
  98. isShowOpponent: true,
  99. mode: SelectCardEffect.Mode.Custom,
  100. root: SelectCardEffect.Root.Trash,
  101. customRootCardList: null,
  102. canLookReverseCard: true,
  103. selectPlayer: card.Owner,
  104. cardEffect: activateClass);
  105. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  106. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  107. yield return StartCoroutine(selectCardEffect.Activate());
  108. IEnumerator SelectCardCoroutine(CardSource cardSource)
  109. {
  110. selectedCards.Add(cardSource);
  111. yield return null;
  112. }
  113. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  114. cardSources: selectedCards,
  115. activateClass: activateClass,
  116. payCost: false,
  117. isTapped: false,
  118. root: SelectCardEffect.Root.Trash,
  119. activateETB: true));
  120. }
  121. }
  122. }
  123. if (timing == EffectTiming.SecuritySkill)
  124. {
  125. CardEffectCommons.AddActivateMainOptionSecurityEffect(card: card, cardEffects: ref cardEffects, effectName: $"Play 1 level 4 or lower Digimon from trash");
  126. }
  127. return cardEffects;
  128. }
  129. }