BT7_080.cs 8.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT7_080 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OnEnterFieldAnyone)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("Play 1 Tamer from hand", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[On Play] You may play 1 Tamer card with an inherited effect from your hand without paying its memory cost.";
  22. }
  23. bool CanSelectCardCondition(CardSource cardSource)
  24. {
  25. if (cardSource.IsTamer)
  26. {
  27. if (cardSource.HasInheritedEffect)
  28. {
  29. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  30. {
  31. return true;
  32. }
  33. }
  34. }
  35. return false;
  36. }
  37. bool CanUseCondition(Hashtable hashtable)
  38. {
  39. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  40. }
  41. bool CanActivateCondition(Hashtable hashtable)
  42. {
  43. if (CardEffectCommons.IsExistOnBattleArea(card))
  44. {
  45. if (card.Owner.HandCards.Count >= 1)
  46. {
  47. return true;
  48. }
  49. }
  50. return false;
  51. }
  52. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  53. {
  54. List<CardSource> selectedCards = new List<CardSource>();
  55. int maxCount = 1;
  56. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  57. selectHandEffect.SetUp(
  58. selectPlayer: card.Owner,
  59. canTargetCondition: CanSelectCardCondition,
  60. canTargetCondition_ByPreSelecetedList: null,
  61. canEndSelectCondition: null,
  62. maxCount: maxCount,
  63. canNoSelect: true,
  64. canEndNotMax: false,
  65. isShowOpponent: true,
  66. selectCardCoroutine: SelectCardCoroutine,
  67. afterSelectCardCoroutine: null,
  68. mode: SelectHandEffect.Mode.Custom,
  69. cardEffect: activateClass);
  70. selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  71. selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
  72. yield return StartCoroutine(selectHandEffect.Activate());
  73. IEnumerator SelectCardCoroutine(CardSource cardSource)
  74. {
  75. selectedCards.Add(cardSource);
  76. yield return null;
  77. }
  78. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
  79. }
  80. }
  81. if (timing == EffectTiming.OnDestroyedAnyone)
  82. {
  83. ActivateClass activateClass = new ActivateClass();
  84. activateClass.SetUpICardEffect("Play 1 Tamer from Trash", CanUseCondition, card);
  85. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
  86. activateClass.SetHashString("PlayTemerFromTrash_BT7_080");
  87. cardEffects.Add(activateClass);
  88. string EffectDiscription()
  89. {
  90. return "[All Turns][Once Per Turn] When one of your Digimon with a Tamer card in its digivolution cards is deleted, you may play 1 Tamer card from your trash without paying its memory cost.";
  91. }
  92. bool CanSelectCardCondition(CardSource cardSource)
  93. {
  94. if (cardSource.IsTamer)
  95. {
  96. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  97. {
  98. return true;
  99. }
  100. }
  101. return false;
  102. }
  103. bool PermanentCondition(Permanent permanent)
  104. {
  105. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
  106. {
  107. if (permanent.DigivolutionCards.Count((cardSource) => cardSource.IsTamer) >= 1)
  108. {
  109. return true;
  110. }
  111. }
  112. return false;
  113. }
  114. bool CanUseCondition(Hashtable hashtable)
  115. {
  116. if (CardEffectCommons.IsExistOnBattleArea(card))
  117. {
  118. if (CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, PermanentCondition, activateClass))
  119. {
  120. return true;
  121. }
  122. }
  123. return false;
  124. }
  125. bool CanActivateCondition(Hashtable hashtable)
  126. {
  127. if (CardEffectCommons.IsExistOnBattleArea(card))
  128. {
  129. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  130. {
  131. return true;
  132. }
  133. }
  134. return false;
  135. }
  136. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  137. {
  138. List<CardSource> selectedCards = new List<CardSource>();
  139. int maxCount = 1;
  140. if (card.Owner.TrashCards.Count(CanSelectCardCondition) <= maxCount)
  141. {
  142. maxCount = card.Owner.TrashCards.Count(CanSelectCardCondition);
  143. }
  144. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  145. selectCardEffect.SetUp(
  146. canTargetCondition: CanSelectCardCondition,
  147. canTargetCondition_ByPreSelecetedList: null,
  148. canEndSelectCondition: null,
  149. canNoSelect: () => true,
  150. selectCardCoroutine: SelectCardCoroutine,
  151. afterSelectCardCoroutine: null,
  152. message: "Select 1 card to play.",
  153. maxCount: maxCount,
  154. canEndNotMax: false,
  155. isShowOpponent: true,
  156. mode: SelectCardEffect.Mode.Custom,
  157. root: SelectCardEffect.Root.Trash,
  158. customRootCardList: null,
  159. canLookReverseCard: true,
  160. selectPlayer: card.Owner,
  161. cardEffect: activateClass);
  162. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  163. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  164. yield return StartCoroutine(selectCardEffect.Activate());
  165. IEnumerator SelectCardCoroutine(CardSource cardSource)
  166. {
  167. selectedCards.Add(cardSource);
  168. yield return null;
  169. }
  170. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
  171. }
  172. }
  173. return cardEffects;
  174. }
  175. }