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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class BT8_062 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.None)
- {
- ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass();
- changeCardNamesClass.SetUpICardEffect("Also treated as [SkullKnightmon]", CanUseCondition, card);
- changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: changeCardNames);
- cardEffects.Add(changeCardNamesClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
- List<string> changeCardNames(CardSource cardSource, List<string> CardNames)
- {
- if (cardSource == card)
- {
- CardNames.Add("SkullKnightmon");
- }
- return CardNames;
- }
- }
- if (timing == EffectTiming.None)
- {
- ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass();
- changeCardNamesClass.SetUpICardEffect("Also treated as [DeadlyAxemon]", CanUseCondition, card);
- changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: changeCardNames);
- cardEffects.Add(changeCardNamesClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
- List<string> changeCardNames(CardSource cardSource, List<string> CardNames)
- {
- if (cardSource == card)
- {
- CardNames.Add("DeadlyAxemon");
- }
- return CardNames;
- }
- }
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Gain Jamming and Blocker", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] This Digimon gains <Jamming> (This Digimon can't be deleted in battles against Security Digimon) and <Blocker> (When an opponent's Digimon attacks, you may suspend this Digimon to force the opponent to attack it instead) until the end of your opponent's next turn.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- return true;
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainJamming(targetPermanent: card.PermanentOfThisCard(), effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBlocker(targetPermanent: card.PermanentOfThisCard(), effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
- }
- }
- return cardEffects;
- }
- }
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