BT8_048.cs 5.1 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT8_048 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.None)
  14. {
  15. bool PermanentCondition(Permanent targetPermanent)
  16. {
  17. return targetPermanent.TopCard.CardNames.Contains("Hawkmon");
  18. }
  19. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
  20. }
  21. if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
  22. {
  23. cardEffects.Add(CardEffectFactory.ArmorPurgeEffect(card: card));
  24. }
  25. if (timing == EffectTiming.OnEnterFieldAnyone)
  26. {
  27. ActivateClass activateClass = new ActivateClass();
  28. activateClass.SetUpICardEffect("Opponent's 1 Digimon with Blocker can't Attack or Block", CanUseCondition, card);
  29. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  30. cardEffects.Add(activateClass);
  31. string EffectDiscription()
  32. {
  33. return "[When Digivolving] 1 of your opponent's Digimon with <Blocker> can't attack or block until the end of your opponent's next turn.";
  34. }
  35. bool CanSelectPermanentCondition(Permanent permanent)
  36. {
  37. if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
  38. {
  39. if (permanent.HasBlocker)
  40. {
  41. return true;
  42. }
  43. }
  44. return false;
  45. }
  46. bool CanUseCondition(Hashtable hashtable)
  47. {
  48. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  49. }
  50. bool CanActivateCondition(Hashtable hashtable)
  51. {
  52. if (CardEffectCommons.IsExistOnBattleArea(card))
  53. {
  54. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  55. {
  56. return true;
  57. }
  58. }
  59. return false;
  60. }
  61. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  62. {
  63. if (isExistOnField(card))
  64. {
  65. if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard()))
  66. {
  67. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  68. {
  69. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  70. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  71. selectPermanentEffect.SetUp(
  72. selectPlayer: card.Owner,
  73. canTargetCondition: CanSelectPermanentCondition,
  74. canTargetCondition_ByPreSelecetedList: null,
  75. canEndSelectCondition: null,
  76. maxCount: maxCount,
  77. canNoSelect: false,
  78. canEndNotMax: false,
  79. selectPermanentCoroutine: SelectPermanentCoroutine,
  80. afterSelectPermanentCoroutine: null,
  81. mode: SelectPermanentEffect.Mode.Custom,
  82. cardEffect: activateClass);
  83. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
  84. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  85. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  86. {
  87. Permanent selectedPermanent = permanent;
  88. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotAttack(targetPermanent: selectedPermanent, defenderCondition: null, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't Attack"));
  89. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotBlock(targetPermanent: selectedPermanent, attackerCondition: null, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, effectName: "Can't Block"));
  90. }
  91. }
  92. }
  93. }
  94. }
  95. }
  96. return cardEffects;
  97. }
  98. }