BT8_109.cs 6.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT8_109 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OptionSkill)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
  17. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[Main] 1 of your opponent's Digimon gets -6000 DP for the turn. Then, you may play 1 purple or yellow Digimon card with 6000 DP or less from your trash without paying its memory cost.";
  22. }
  23. bool CanSelectPermanentCondition(Permanent permanent)
  24. {
  25. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  26. }
  27. bool CanSelectCardCondition(CardSource cardSource)
  28. {
  29. if (cardSource != null)
  30. {
  31. if (cardSource.IsDigimon)
  32. {
  33. if (cardSource.Owner == card.Owner)
  34. {
  35. if (cardSource.HasCardColor(CardColor.Purple) || cardSource.HasCardColor(CardColor.Yellow))
  36. {
  37. if (cardSource.CardDP <= 6000)
  38. {
  39. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  40. {
  41. return true;
  42. }
  43. }
  44. }
  45. }
  46. }
  47. }
  48. return false;
  49. }
  50. bool CanUseCondition(Hashtable hashtable)
  51. {
  52. return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
  53. }
  54. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  55. {
  56. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  57. {
  58. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  59. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  60. selectPermanentEffect.SetUp(
  61. selectPlayer: card.Owner,
  62. canTargetCondition: CanSelectPermanentCondition,
  63. canTargetCondition_ByPreSelecetedList: null,
  64. canEndSelectCondition: null,
  65. maxCount: maxCount,
  66. canNoSelect: false,
  67. canEndNotMax: false,
  68. selectPermanentCoroutine: SelectPermanentCoroutine,
  69. afterSelectPermanentCoroutine: null,
  70. mode: SelectPermanentEffect.Mode.Custom,
  71. cardEffect: activateClass);
  72. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -6000.", "The opponent is selecting 1 Digimon that will get DP -6000.");
  73. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  74. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  75. {
  76. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -6000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
  77. }
  78. }
  79. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  80. {
  81. int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
  82. List<CardSource> selectedCards = new List<CardSource>();
  83. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  84. selectCardEffect.SetUp(
  85. canTargetCondition: CanSelectCardCondition,
  86. canTargetCondition_ByPreSelecetedList: null,
  87. canEndSelectCondition: null,
  88. canNoSelect: () => true,
  89. selectCardCoroutine: SelectCardCoroutine,
  90. afterSelectCardCoroutine: null,
  91. message: "Select 1 card to play.",
  92. maxCount: maxCount,
  93. canEndNotMax: false,
  94. isShowOpponent: true,
  95. mode: SelectCardEffect.Mode.Custom,
  96. root: SelectCardEffect.Root.Trash,
  97. customRootCardList: null,
  98. canLookReverseCard: true,
  99. selectPlayer: card.Owner,
  100. cardEffect: activateClass);
  101. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  102. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  103. yield return StartCoroutine(selectCardEffect.Activate());
  104. IEnumerator SelectCardCoroutine(CardSource cardSource)
  105. {
  106. selectedCards.Add(cardSource);
  107. yield return null;
  108. }
  109. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
  110. }
  111. }
  112. }
  113. if (timing == EffectTiming.SecuritySkill)
  114. {
  115. CardEffectCommons.AddActivateMainOptionSecurityEffect(card: card, cardEffects: ref cardEffects, effectName: $"DP -6000 and play 1 Digimon from trash");
  116. }
  117. return cardEffects;
  118. }
  119. }