BT8_097.cs 5.6 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT8_097 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.None)
  14. {
  15. int count()
  16. {
  17. int count = 0;
  18. count = card.Owner.Enemy.GetBattleAreaDigimons().Count();
  19. return count;
  20. }
  21. ChangeCostClass changeCostClass = new ChangeCostClass();
  22. changeCostClass.SetUpICardEffect($"Play Cost -", CanUseCondition, card);
  23. changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => false);
  24. cardEffects.Add(changeCostClass);
  25. bool CanUseCondition(Hashtable hashtable)
  26. {
  27. if (card.Owner.HandCards.Contains(card))
  28. {
  29. if (count() >= 1)
  30. {
  31. changeCostClass.SetEffectName($"Play Cost -{count()}");
  32. return true;
  33. }
  34. }
  35. return false;
  36. }
  37. int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
  38. {
  39. if (CardSourceCondition(cardSource))
  40. {
  41. if (RootCondition(root))
  42. {
  43. if (PermanentsCondition(targetPermanents))
  44. {
  45. Cost -= count();
  46. }
  47. }
  48. }
  49. return Cost;
  50. }
  51. bool PermanentsCondition(List<Permanent> targetPermanents)
  52. {
  53. return true;
  54. }
  55. bool CardSourceCondition(CardSource cardSource)
  56. {
  57. return cardSource == card;
  58. }
  59. bool RootCondition(SelectCardEffect.Root root)
  60. {
  61. return true;
  62. }
  63. bool isUpDown()
  64. {
  65. return true;
  66. }
  67. }
  68. if (timing == EffectTiming.OptionSkill)
  69. {
  70. ActivateClass activateClass = new ActivateClass();
  71. activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
  72. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  73. cardEffects.Add(activateClass);
  74. string EffectDiscription()
  75. {
  76. return "[Main] Your opponent can't play Digimon by effects until the end of their turn. Delete all of your opponent's Digimon with 6000 DP or less.";
  77. }
  78. bool CanSelectPermanentCondition(Permanent permanent)
  79. {
  80. if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
  81. {
  82. if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(6000, activateClass))
  83. {
  84. if (!permanent.TopCard.CanNotBeAffected(activateClass))
  85. {
  86. if (permanent.CanBeDestroyedBySkill(activateClass))
  87. {
  88. return true;
  89. }
  90. }
  91. }
  92. }
  93. return false;
  94. }
  95. bool CanUseCondition(Hashtable hashtable)
  96. {
  97. return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
  98. }
  99. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  100. {
  101. CanNotPutFieldClass canNotPutFieldClass = new CanNotPutFieldClass();
  102. canNotPutFieldClass.SetUpICardEffect("Can't play Digimon by effect", CanUseCondition1, card);
  103. canNotPutFieldClass.SetUpCanNotPutFieldClass(cardCondition: CardCondition, cardEffectCondition: CardEffectCondition);
  104. card.Owner.Enemy.UntilOwnerTurnEndEffects.Add((_timing) => canNotPutFieldClass);
  105. ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().DebuffSE);
  106. bool CanUseCondition1(Hashtable hashtable)
  107. {
  108. return true;
  109. }
  110. bool CardCondition(CardSource cardSource)
  111. {
  112. return cardSource.IsDigimon || cardSource.IsDigiEgg;
  113. }
  114. bool CardEffectCondition(ICardEffect cardEffect)
  115. {
  116. return cardEffect != null &&
  117. cardEffect.EffectSourceCard.Owner == card.Owner.Enemy;
  118. }
  119. List<Permanent> destroyTargetPermanents = card.Owner.Enemy.GetBattleAreaDigimons().Filter(CanSelectPermanentCondition);
  120. yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(destroyTargetPermanents, CardEffectCommons.CardEffectHashtable(activateClass)).Destroy());
  121. }
  122. }
  123. if (timing == EffectTiming.SecuritySkill)
  124. {
  125. CardEffectCommons.AddActivateMainOptionSecurityEffect(card: card, cardEffects: ref cardEffects, effectName: $"Delete Digimon with 6000 DP or less and opponent can't play Digimon by effect");
  126. }
  127. return cardEffects;
  128. }
  129. }