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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class BT9_102 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Main] You may trash 1 card with [Cyborg] or [Machine] in its traits in your hand to have all of your level 6 Digimon with [Machine] in their traits gain <Rush> (This Digimon can attack the turn it comes into play) and [On Play] If this Digimon has a digivolution card, <Blitz>. (This Digimon can attack when your opponent has 1 or more memory.)for the turn.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.CardTraits.Contains("Cyborg"))
- {
- return true;
- }
- if (cardSource.CardTraits.Contains("Machine"))
- {
- return true;
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
- {
- bool discarded = false;
- int discardCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: discardCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- mode: SelectHandEffect.Mode.Discard,
- cardEffect: activateClass);
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (cardSources.Count >= 1)
- {
- discarded = true;
- yield return null;
- }
- }
- if (discarded)
- {
- bool PermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.CardTraits.Contains("Machine"))
- {
- if (permanent.TopCard.HasLevel)
- {
- if (permanent.Level == 6)
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRushPlayerEffect(
- permanentCondition: PermanentCondition,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- AddSkillClass addSkillClass = new AddSkillClass();
- addSkillClass.SetUpICardEffect("Your Digimon get Blitz", CanUseCondition1, card);
- addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects);
- CardEffectCommons.AddEffectToPlayer(effectDuration: EffectDuration.UntilEachTurnEnd, card: card, cardEffect: addSkillClass, timing: EffectTiming.None);
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- if (CardEffectCommons.IsExistOnBattleArea(cardSource))
- {
- if (cardSource == cardSource.PermanentOfThisCard().TopCard)
- {
- if (PermanentCondition(cardSource.PermanentOfThisCard()))
- {
- return true;
- }
- }
- }
- return false;
- }
- List<ICardEffect> GetEffects(CardSource cardSource, List<ICardEffect> cardEffects, EffectTiming _timing)
- {
- if (_timing == EffectTiming.OnEnterFieldAnyone)
- {
- bool Condition()
- {
- if (CardSourceCondition(cardSource))
- {
- if (cardSource.PermanentOfThisCard().DigivolutionCards.Count >= 1)
- {
- return true;
- }
- }
- return false;
- }
- cardEffects.Add(CardEffectFactory.BlitzSelfEffect(isInheritedEffect: false,
- card: cardSource,
- condition: Condition,
- isWhenDigivolving: false));
- }
- return cardEffects;
- }
- }
- }
- }
- }
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect($"Trash 1 card from hand to delete 1 Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Security] You may trash 1 Digimon card with [Cyborg] or [Machine] in its traits in your hand to delete 1 of your opponent's Digimon whose play cost is less than or equal to the trashed card's play cost.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.CardTraits.Contains("Cyborg"))
- {
- return true;
- }
- if (cardSource.CardTraits.Contains("Machine"))
- {
- return true;
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- int discardCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: discardCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- mode: SelectHandEffect.Mode.Discard,
- cardEffect: activateClass);
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (cardSources.Count >= 1)
- {
- foreach (CardSource cardSource in cardSources)
- {
- selectedCards.Add(cardSource);
- }
- yield return null;
- }
- }
- if (selectedCards.Count >= 1)
- {
- foreach (CardSource selectedCard in selectedCards)
- {
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.GetCostItself <= selectedCard.GetCostItself)
- {
- if (permanent.TopCard.HasPlayCost)
- {
- return true;
- }
- }
- }
- return false;
- }
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- }
- }
- }
- return cardEffects;
- }
- }
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