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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class BT9_104 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.None)
- {
- IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
- ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
- ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
- cardEffects.Add(ignoreColorConditionClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- if (card.Owner.GetBattleAreaDigimons().Count((permanet) => permanet.TopCard.HasXAntibodyTraits) >= 1)
- {
- return true;
- }
- return false;
- }
- bool CardCondition(CardSource cardSource)
- {
- if (cardSource == card)
- {
- return true;
- }
- return false;
- }
- }
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Main] Reveal the top 3 cards of your deck. You may digivolve 1 of your Digimon into a Digimon card with [X Antibody] in its traits among them without paying its memory cost. Trash the rest. Then, place 1 card with [X Antibody] in its traits from your trash under 1 of your Digimon with [X Antibody] in its traits as its bottom digivolution card.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.HasXAntibodyTraits)
- {
- if (cardSource.IsDigimon)
- {
- foreach (Permanent permanent in card.Owner.GetBattleAreaDigimons())
- {
- if (cardSource.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass))
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- bool CanSelectCardCondition1(CardSource cardSource)
- {
- return cardSource.HasXAntibodyTraits;
- }
- bool CanSelectPermanentCondition1(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.HasXAntibodyTraits)
- {
- if (!permanent.IsToken)
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- CardSource selectedCard = null;
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
- revealCount: 3,
- simplifiedSelectCardConditions:
- new SimplifiedSelectCardConditionClass[]
- {
- new SimplifiedSelectCardConditionClass(
- canTargetCondition:CanSelectCardCondition,
- message: "Select 1 Digimon card with [X Antibody] in its traits to digivolve.",
- mode: SelectCardEffect.Mode.Custom,
- maxCount: 1,
- selectCardCoroutine: SelectCardCoroutine),
- },
- remainingCardsPlace: RemainingCardsPlace.Trash,
- activateClass: activateClass,
- canNoSelect: true
- ));
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
- if (selectedCard != null)
- {
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (selectedCard.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass))
- {
- return true;
- }
- }
- return false;
- }
- Permanent selectedPermanent = null;
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will digivolve.", "The opponent is selecting 1 Digimon that will digivolve.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- }
- if (selectedPermanent != null)
- {
- if (selectedCard.CanPlayCardTargetFrame(selectedPermanent.PermanentFrame, false, activateClass))
- {
- yield return ContinuousController.instance.StartCoroutine(new PlayCardClass(
- cardSources: new List<CardSource>() { selectedCard },
- hashtable: CardEffectCommons.CardEffectHashtable(activateClass),
- payCost: false,
- targetPermanent: selectedPermanent,
- isTapped: false,
- root: SelectCardEffect.Root.Library,
- activateETB: true).PlayCard());
- }
- }
- else
- {
- yield return ContinuousController.instance.StartCoroutine(new ITrashDeckCards(new List<CardSource>() { selectedCard }, activateClass).TrashDeckCards());
- }
- }
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1) && card.Owner.GetBattleAreaDigimons().Count(CanSelectPermanentCondition1) >= 1)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- int maxCount = 1;
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition1,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => false,
- selectCardCoroutine: SelectCardCoroutine1,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to place on bottom of digivolution cards.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card");
- selectCardEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards.");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine1(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (selectedCards.Count >= 1)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1))
- {
- maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition1,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get a digivolution card.", "The opponent is selecting 1 Digimon that will get a digivolution card.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- Permanent selectedPermanent = permanent;
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom(selectedCards, activateClass));
- }
- }
- }
- }
- }
- }
- }
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect($"Reveal the top 3 cards of deck", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, true, EffectDiscription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Security] You may reveal the top 3 cards of your deck. Add 1 card with [X Antibody] in its traits among them to your hand. Trash the rest.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.HasXAntibodyTraits;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
- revealCount: 3,
- simplifiedSelectCardConditions:
- new SimplifiedSelectCardConditionClass[]
- {
- new SimplifiedSelectCardConditionClass(
- canTargetCondition:CanSelectCardCondition,
- message: "Select 1 card with [X Antibody] in its traits.",
- mode: SelectCardEffect.Mode.AddHand,
- maxCount: 1,
- selectCardCoroutine: null),
- },
- remainingCardsPlace: RemainingCardsPlace.Trash,
- activateClass: activateClass
- ));
- }
- }
- return cardEffects;
- }
- }
|