BT9_037.cs 3.8 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT9_037 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.None)
  14. {
  15. bool PermanentCondition(Permanent targetPermanent)
  16. {
  17. return targetPermanent.TopCard.ContainsCardName("Gatomon");
  18. }
  19. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
  20. }
  21. if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
  22. {
  23. cardEffects.Add(CardEffectFactory.ArmorPurgeEffect(card: card));
  24. }
  25. if (timing == EffectTiming.OnAllyAttack)
  26. {
  27. ActivateClass activateClass = new ActivateClass();
  28. activateClass.SetUpICardEffect("DP -2000", CanUseCondition, card);
  29. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  30. cardEffects.Add(activateClass);
  31. string EffectDiscription()
  32. {
  33. return "[When Attacking] 1 of your opponent's Digimon gets -2000 DP for the turn.";
  34. }
  35. bool CanSelectPermanentCondition(Permanent permanent)
  36. {
  37. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  38. }
  39. bool CanUseCondition(Hashtable hashtable)
  40. {
  41. return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
  42. }
  43. bool CanActivateCondition(Hashtable hashtable)
  44. {
  45. if (CardEffectCommons.IsExistOnBattleArea(card))
  46. {
  47. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  48. {
  49. return true;
  50. }
  51. }
  52. return false;
  53. }
  54. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  55. {
  56. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  57. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  58. selectPermanentEffect.SetUp(
  59. selectPlayer: card.Owner,
  60. canTargetCondition: CanSelectPermanentCondition,
  61. canTargetCondition_ByPreSelecetedList: null,
  62. canEndSelectCondition: null,
  63. maxCount: maxCount,
  64. canNoSelect: false,
  65. canEndNotMax: false,
  66. selectPermanentCoroutine: SelectPermanentCoroutine,
  67. afterSelectPermanentCoroutine: null,
  68. mode: SelectPermanentEffect.Mode.Custom,
  69. cardEffect: activateClass);
  70. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -2000.", "The opponent is selecting 1 Digimon that will get DP -2000.");
  71. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  72. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  73. {
  74. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -2000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
  75. }
  76. }
  77. }
  78. return cardEffects;
  79. }
  80. }