BT9_099.cs 6.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT9_099 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OptionSkill)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
  17. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[Main] You may play 1 yellow or red Tamer card from your hand without paying its memory cost. Then, 1 of your opponent's Digimon gets -3000 DP for the turn for each yellow and/or red Tamer you have in play.";
  22. }
  23. bool CanSelectCardCondition(CardSource cardSource)
  24. {
  25. if (cardSource.IsTamer)
  26. {
  27. if (cardSource.HasCardColor(CardColor.Yellow) || cardSource.HasCardColor(CardColor.Red))
  28. {
  29. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  30. {
  31. return true;
  32. }
  33. }
  34. }
  35. return false;
  36. }
  37. bool CanSelectPermanentCondition(Permanent permanent)
  38. {
  39. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  40. }
  41. bool CanUseCondition(Hashtable hashtable)
  42. {
  43. return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
  44. }
  45. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  46. {
  47. if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
  48. {
  49. List<CardSource> selectedCards = new List<CardSource>();
  50. int maxCount = 1;
  51. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  52. selectHandEffect.SetUp(
  53. selectPlayer: card.Owner,
  54. canTargetCondition: CanSelectCardCondition,
  55. canTargetCondition_ByPreSelecetedList: null,
  56. canEndSelectCondition: null,
  57. maxCount: maxCount,
  58. canNoSelect: true,
  59. canEndNotMax: false,
  60. isShowOpponent: true,
  61. selectCardCoroutine: SelectCardCoroutine,
  62. afterSelectCardCoroutine: null,
  63. mode: SelectHandEffect.Mode.Custom,
  64. cardEffect: activateClass);
  65. selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  66. selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
  67. yield return StartCoroutine(selectHandEffect.Activate());
  68. IEnumerator SelectCardCoroutine(CardSource cardSource)
  69. {
  70. selectedCards.Add(cardSource);
  71. yield return null;
  72. }
  73. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
  74. }
  75. int minusDP = 3000 * card.Owner.GetBattleAreaPermanents().Count((permanent) => permanent.IsTamer && (permanent.TopCard.CardColors.Contains(CardColor.Red) || permanent.TopCard.CardColors.Contains(CardColor.Yellow)));
  76. if (minusDP > 0)
  77. {
  78. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  79. {
  80. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  81. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  82. selectPermanentEffect.SetUp(
  83. selectPlayer: card.Owner,
  84. canTargetCondition: CanSelectPermanentCondition,
  85. canTargetCondition_ByPreSelecetedList: null,
  86. canEndSelectCondition: null,
  87. maxCount: maxCount,
  88. canNoSelect: false,
  89. canEndNotMax: false,
  90. selectPermanentCoroutine: SelectPermanentCoroutine,
  91. afterSelectPermanentCoroutine: null,
  92. mode: SelectPermanentEffect.Mode.Custom,
  93. cardEffect: activateClass);
  94. selectPermanentEffect.SetUpCustomMessage($"Select 1 Digimon that will get DP -{minusDP}.", $"The opponent is selecting 1 Digimon that will get DP -{minusDP}.");
  95. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  96. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  97. {
  98. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -minusDP, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass));
  99. }
  100. }
  101. }
  102. }
  103. }
  104. if (timing == EffectTiming.SecuritySkill)
  105. {
  106. CardEffectCommons.AddActivateMainOptionSecurityEffect(card: card, cardEffects: ref cardEffects, effectName: $"Play 1 Tamer from hand and opponent's Digimon reduces DP");
  107. }
  108. return cardEffects;
  109. }
  110. }