| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647 |
- using System;
- using System.Collections.Generic;
- using System.Linq;
- namespace DCGO.CardEffects.EX1
- {
- public class EX1_044 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.None)
- {
- int count()
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- return card.Owner.GetBattleAreaDigimons().Count((permanent) => permanent != card.PermanentOfThisCard() && permanent.TopCard.HasSameCardName(card.PermanentOfThisCard().TopCard));
- }
- return 0;
- }
- bool Condition()
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (count() >= 1)
- {
- return true;
- }
- }
- }
- return false;
- }
- cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect<Func<int>>(changeValue: () => 1000 * count(), isInheritedEffect: true, card: card, condition: Condition));
- }
- return cardEffects;
- }
- }
- }
|