EX1_058.cs 4.2 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. namespace DCGO.CardEffects.EX1
  6. {
  7. public class EX1_058 : CEntity_Effect
  8. {
  9. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  10. {
  11. List<ICardEffect> cardEffects = new List<ICardEffect>();
  12. if (timing == EffectTiming.OnDestroyedAnyone)
  13. {
  14. ActivateClass activateClass = new ActivateClass();
  15. activateClass.SetUpICardEffect("Return 1 card from trash to hand", CanUseCondition, card);
  16. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  17. activateClass.SetIsInheritedEffect(true);
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[On Deletion] Return 1 purple level 4 or lower Digimon card from your trash to your hand.";
  22. }
  23. bool CanSelectCardCondition(CardSource cardSource)
  24. {
  25. if (cardSource != null)
  26. {
  27. if (cardSource.IsDigimon)
  28. {
  29. if (cardSource.Owner == card.Owner)
  30. {
  31. if (cardSource.HasCardColor(CardColor.Purple))
  32. {
  33. if (cardSource.Level <= 4)
  34. {
  35. if (cardSource.HasLevel)
  36. {
  37. return true;
  38. }
  39. }
  40. }
  41. }
  42. }
  43. }
  44. return false;
  45. }
  46. bool CanUseCondition(Hashtable hashtable)
  47. {
  48. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  49. }
  50. bool CanActivateCondition(Hashtable hashtable)
  51. {
  52. if (CardEffectCommons.CanActivateOnDeletion(card, activateClass))
  53. {
  54. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  55. {
  56. return true;
  57. }
  58. }
  59. return false;
  60. }
  61. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  62. {
  63. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  64. {
  65. int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardCondition));
  66. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  67. selectCardEffect.SetUp(
  68. canTargetCondition: CanSelectCardCondition,
  69. canTargetCondition_ByPreSelecetedList: null,
  70. canEndSelectCondition: null,
  71. canNoSelect: () => false,
  72. selectCardCoroutine: null,
  73. afterSelectCardCoroutine: null,
  74. message: "Select 1 card to add to your hand.",
  75. maxCount: maxCount,
  76. canEndNotMax: false,
  77. isShowOpponent: true,
  78. mode: SelectCardEffect.Mode.AddHand,
  79. root: SelectCardEffect.Root.Trash,
  80. customRootCardList: null,
  81. canLookReverseCard: true,
  82. selectPlayer: card.Owner,
  83. cardEffect: activateClass);
  84. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  85. }
  86. }
  87. }
  88. return cardEffects;
  89. }
  90. }
  91. }