EX1_070.cs 12 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. namespace DCGO.CardEffects.EX1
  6. {
  7. public class EX1_070 : CEntity_Effect
  8. {
  9. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  10. {
  11. List<ICardEffect> cardEffects = new List<ICardEffect>();
  12. if (timing == EffectTiming.OptionSkill)
  13. {
  14. ActivateClass activateClass = new ActivateClass();
  15. activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
  16. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  17. cardEffects.Add(activateClass);
  18. string EffectDiscription()
  19. {
  20. return "[Main] Play 1 purple level 4 or lower Digimon card from your trash without paying its memory cost. Then, if you have a Digimon with [Myotismon] in its name in play, 1 of your Digimon gains <Blocker> until the end of your opponent's next turn. (When an opponent's Digimon attacks, you may suspend this Digimon to force the opponent to attack it instead.)";
  21. }
  22. bool CanSelectCardCondition(CardSource cardSource)
  23. {
  24. if (cardSource != null)
  25. {
  26. if (cardSource.IsDigimon)
  27. {
  28. if (cardSource.Owner == card.Owner)
  29. {
  30. if (cardSource.HasCardColor(CardColor.Purple))
  31. {
  32. if (cardSource.Level <= 4)
  33. {
  34. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  35. {
  36. if (cardSource.HasLevel)
  37. {
  38. return true;
  39. }
  40. }
  41. }
  42. }
  43. }
  44. }
  45. }
  46. return false;
  47. }
  48. bool CanSelectPermanentCondition(Permanent permanent)
  49. {
  50. return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
  51. }
  52. bool CanUseCondition(Hashtable hashtable)
  53. {
  54. return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
  55. }
  56. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  57. {
  58. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  59. {
  60. int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
  61. List<CardSource> selectedCards = new List<CardSource>();
  62. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  63. selectCardEffect.SetUp(
  64. canTargetCondition: CanSelectCardCondition,
  65. canTargetCondition_ByPreSelecetedList: null,
  66. canEndSelectCondition: null,
  67. canNoSelect: () => false,
  68. selectCardCoroutine: SelectCardCoroutine,
  69. afterSelectCardCoroutine: null,
  70. message: "Select 1 card to play.",
  71. maxCount: maxCount,
  72. canEndNotMax: false,
  73. isShowOpponent: true,
  74. mode: SelectCardEffect.Mode.Custom,
  75. root: SelectCardEffect.Root.Trash,
  76. customRootCardList: null,
  77. canLookReverseCard: true,
  78. selectPlayer: card.Owner,
  79. cardEffect: activateClass);
  80. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  81. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  82. yield return StartCoroutine(selectCardEffect.Activate());
  83. IEnumerator SelectCardCoroutine(CardSource cardSource)
  84. {
  85. selectedCards.Add(cardSource);
  86. yield return null;
  87. }
  88. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
  89. }
  90. if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => permanent.IsDigimon && permanent.TopCard.ContainsCardName("Myotismon")))
  91. {
  92. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  93. {
  94. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  95. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  96. selectPermanentEffect.SetUp(
  97. selectPlayer: card.Owner,
  98. canTargetCondition: CanSelectPermanentCondition,
  99. canTargetCondition_ByPreSelecetedList: null,
  100. canEndSelectCondition: null,
  101. maxCount: maxCount,
  102. canNoSelect: false,
  103. canEndNotMax: false,
  104. selectPermanentCoroutine: SelectPermanentCoroutine,
  105. afterSelectPermanentCoroutine: null,
  106. mode: SelectPermanentEffect.Mode.Custom,
  107. cardEffect: activateClass);
  108. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to gain Blocker.", "The opponent is selecting 1 Digimon to gain Blocker.");
  109. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  110. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  111. {
  112. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBlocker(targetPermanent: permanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
  113. }
  114. }
  115. }
  116. }
  117. }
  118. if (timing == EffectTiming.SecuritySkill)
  119. {
  120. ActivateClass activateClass = new ActivateClass();
  121. activateClass.SetUpICardEffect($"Play 1 level 4 or lower Digimon from trash", CanUseCondition, card);
  122. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
  123. activateClass.SetIsSecurityEffect(true);
  124. cardEffects.Add(activateClass);
  125. string EffectDiscription()
  126. {
  127. return "[Security] Play 1 purple level 4 or lower Digimon card from your trash without paying its memory cost.";
  128. }
  129. bool CanSelectCardCondition(CardSource cardSource)
  130. {
  131. if (cardSource != null)
  132. {
  133. if (cardSource.IsDigimon)
  134. {
  135. if (cardSource.Owner == card.Owner)
  136. {
  137. if (cardSource.HasCardColor(CardColor.Purple))
  138. {
  139. if (cardSource.Level <= 4)
  140. {
  141. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  142. {
  143. if (cardSource.HasLevel)
  144. {
  145. return true;
  146. }
  147. }
  148. }
  149. }
  150. }
  151. }
  152. }
  153. return false;
  154. }
  155. bool CanUseCondition(Hashtable hashtable)
  156. {
  157. return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
  158. }
  159. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  160. {
  161. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  162. {
  163. int maxCount = Math.Min(1, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource)));
  164. List<CardSource> selectedCards = new List<CardSource>();
  165. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  166. selectCardEffect.SetUp(
  167. canTargetCondition: CanSelectCardCondition,
  168. canTargetCondition_ByPreSelecetedList: null,
  169. canEndSelectCondition: null,
  170. canNoSelect: () => false,
  171. selectCardCoroutine: SelectCardCoroutine,
  172. afterSelectCardCoroutine: null,
  173. message: "Select 1 card to play.",
  174. maxCount: maxCount,
  175. canEndNotMax: false,
  176. isShowOpponent: true,
  177. mode: SelectCardEffect.Mode.Custom,
  178. root: SelectCardEffect.Root.Trash,
  179. customRootCardList: null,
  180. canLookReverseCard: true,
  181. selectPlayer: card.Owner,
  182. cardEffect: activateClass);
  183. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  184. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  185. yield return StartCoroutine(selectCardEffect.Activate());
  186. IEnumerator SelectCardCoroutine(CardSource cardSource)
  187. {
  188. selectedCards.Add(cardSource);
  189. yield return null;
  190. }
  191. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
  192. }
  193. }
  194. }
  195. return cardEffects;
  196. }
  197. }
  198. }