EX10_018.cs 8.2 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. namespace DCGO.CardEffects.EX10
  5. {
  6. public class EX10_018 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region Digivolution Requirements
  12. //Lvl4 w/ Save in text
  13. if (timing == EffectTiming.None)
  14. {
  15. bool PermanentCondition(Permanent targetPermanent)
  16. {
  17. return targetPermanent.TopCard.IsLevel4 &&
  18. targetPermanent.TopCard.HasSaveText;
  19. }
  20. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
  21. }
  22. //Psychemon
  23. if (timing == EffectTiming.None)
  24. {
  25. bool PermanentCondition(Permanent targetPermanent)
  26. {
  27. return targetPermanent.TopCard.EqualsCardName("Psychemon");
  28. }
  29. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 5, ignoreDigivolutionRequirement: false, card: card, condition: null));
  30. }
  31. #endregion
  32. #region Fortitude
  33. if (timing == EffectTiming.OnDestroyedAnyone)
  34. {
  35. cardEffects.Add(CardEffectFactory.FortitudeSelfEffect(isInheritedEffect: false, card: card, condition: null));
  36. }
  37. #endregion
  38. #region On Play/When Digivolving Shared
  39. string EffectDiscription(string tag)
  40. {
  41. return $"[{tag}] You may play 1 play cost 4 or lower card with <Save> in its text from under your Tamers without paying the cost.";
  42. }
  43. bool CanActivateCondition(Hashtable hashtable)
  44. {
  45. return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
  46. }
  47. IEnumerator ActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
  48. {
  49. bool HasSaveTextCondition(CardSource cardSource)
  50. {
  51. return cardSource.IsDigimon && cardSource.HasSaveText &&
  52. cardSource.HasPlayCost && cardSource.GetCostItself <= 4 &&
  53. CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
  54. }
  55. bool TamerHasDigimonCondition(Permanent permanent)
  56. {
  57. return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) &&
  58. permanent.IsTamer && permanent.DigivolutionCards.Count(HasSaveTextCondition) >= 1;
  59. }
  60. Permanent selectedPermanent = null;
  61. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  62. selectPermanentEffect.SetUp(
  63. selectPlayer: card.Owner,
  64. canTargetCondition: TamerHasDigimonCondition,
  65. canTargetCondition_ByPreSelecetedList: null,
  66. canEndSelectCondition: null,
  67. maxCount: 1,
  68. canNoSelect: true,
  69. canEndNotMax: false,
  70. selectPermanentCoroutine: SelectPermanentCoroutine,
  71. afterSelectPermanentCoroutine: null,
  72. mode: SelectPermanentEffect.Mode.Custom,
  73. cardEffect: activateClass);
  74. selectPermanentEffect.SetUpCustomMessage("Select a Tamer.", "The opponent is selecting a Tamer.");
  75. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  76. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  77. {
  78. selectedPermanent = permanent;
  79. yield return null;
  80. }
  81. if (selectedPermanent != null)
  82. {
  83. List<CardSource> selectedCards = new List<CardSource>();
  84. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  85. selectCardEffect.SetUp(
  86. canTargetCondition: HasSaveTextCondition,
  87. canTargetCondition_ByPreSelecetedList: null,
  88. canEndSelectCondition: null,
  89. canNoSelect: () => true,
  90. selectCardCoroutine: SelectCardCoroutine,
  91. afterSelectCardCoroutine: null,
  92. message: "Select 1 digivolution card to play.",
  93. maxCount: 1,
  94. canEndNotMax: false,
  95. isShowOpponent: true,
  96. mode: SelectCardEffect.Mode.Custom,
  97. root: SelectCardEffect.Root.Custom,
  98. customRootCardList: selectedPermanent.DigivolutionCards,
  99. canLookReverseCard: true,
  100. selectPlayer: card.Owner,
  101. cardEffect: activateClass);
  102. selectCardEffect.SetUpCustomMessage("Select 1 digivolution card to play.",
  103. "The opponent is selecting 1 digivolution card to play.");
  104. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  105. yield return StartCoroutine(selectCardEffect.Activate());
  106. IEnumerator SelectCardCoroutine(CardSource cardSource)
  107. {
  108. selectedCards.Add(cardSource);
  109. yield return null;
  110. }
  111. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  112. cardSources: selectedCards,
  113. activateClass: activateClass,
  114. payCost: false,
  115. isTapped: false,
  116. root: SelectCardEffect.Root.DigivolutionCards,
  117. activateETB: true));
  118. }
  119. }
  120. #endregion
  121. #region On Play
  122. if (timing == EffectTiming.OnEnterFieldAnyone)
  123. {
  124. ActivateClass activateClass = new ActivateClass();
  125. activateClass.SetUpICardEffect("Play 1 from under tamer", CanUseCondition, card);
  126. activateClass.SetUpActivateClass(CanActivateCondition, hashtable => ActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription("On Play"));
  127. cardEffects.Add(activateClass);
  128. bool CanUseCondition(Hashtable hashtable)
  129. {
  130. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  131. CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  132. }
  133. }
  134. #endregion
  135. #region When Digivolving
  136. if (timing == EffectTiming.OnEnterFieldAnyone)
  137. {
  138. ActivateClass activateClass = new ActivateClass();
  139. activateClass.SetUpICardEffect("Play 1 from under tamer", CanUseCondition, card);
  140. activateClass.SetUpActivateClass(CanActivateCondition, hashtable => ActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription("On Play"));
  141. cardEffects.Add(activateClass);
  142. bool CanUseCondition(Hashtable hashtable)
  143. {
  144. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  145. CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  146. }
  147. }
  148. #endregion
  149. #region ESS - Piercing
  150. if (timing == EffectTiming.OnDetermineDoSecurityCheck)
  151. {
  152. cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: true, card: card, condition: null));
  153. }
  154. #endregion
  155. return cardEffects;
  156. }
  157. }
  158. }