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- using System;
- using System.Collections;
- using System.Collections.Generic;
- // Devimon
- namespace DCGO.CardEffects.EX10
- {
- public class EX10_046 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region SOYMP/WD Shared
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- #region Check Opponent Trash & Trash 2 if true
- bool trashDeck = card.Owner.Enemy.TrashCards.Count <= 10;
- if (trashDeck)
- {
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
- addTrashCount: 2,
- player: card.Owner,
- cardEffect: activateClass).AddTrashCardsFromLibraryTop());
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
- addTrashCount: 2,
- player: card.Owner.Enemy,
- cardEffect: activateClass).AddTrashCardsFromLibraryTop());
- }
- #endregion
- bool CardCondition(CardSource cardSource)
- {
- return cardSource.HasFallenAngelTraits || cardSource.HasUndeadTraits;
- }
- if (card.Owner.Enemy.TrashCards.Count >= 10 && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CardCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CardCondition));
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: null,
- message: "Select 1 [Fallen Angel]/[Undead] to add to your hand.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.AddHand,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- }
- }
- #endregion
- #region Start of Your Main Phase
- if (timing == EffectTiming.OnStartMainPhase)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("If opponent has 10 or less in trash, trash top 2 from both players deck, then if 10 or more, add 1 [Fallen Angel]/[Undead] from trash to hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Start of Your Main Phase] If your opponent has 10 or fewer cards in their trash, trash the top 2 cards of both players' decks. Then, if they have 10 or more cards in their trash, you may return 1 card with the [Fallen Angel] or [Undead] trait from your trash to the hand.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.IsOwnerTurn(card);
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("If opponent has 10 or less in trash, trash top 2 from both players deck, then if 10 or more, add 1 [Fallen Angel]/[Undead] from trash to hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] If your opponent has 10 or fewer cards in their trash, trash the top 2 cards of both players' decks. Then, if they have 10 or more cards in their trash, you may return 1 card with the [Fallen Angel] or [Undead] trait from your trash to the hand.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- }
- #endregion
- #region ESS
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash top card from both players deck", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetHashString("EX10_046_TrashTopDeck");
- activateClass.SetIsInheritedEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Attacking] [Once Per Turn] Trash the top card of both players' decks.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnField(card)
- && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnField(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
- addTrashCount: 1,
- player: card.Owner,
- cardEffect: activateClass).AddTrashCardsFromLibraryTop());
- yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(
- addTrashCount: 1,
- player: card.Owner.Enemy,
- cardEffect: activateClass).AddTrashCardsFromLibraryTop());
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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