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- using System;
- using System.Collections;
- using System.Collections.Generic;
- // Galemon
- namespace DCGO.CardEffects.EX11
- {
- public class EX11_028 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Shared OP/WD
- string SharedEffectName() => "Suspend 1 Digimon.";
- string SharedEffectDescription(string tag) => $"[{tag}] You may suspend 1 Digimon.";
- bool SharedCanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool PermanentConditionBattleArea(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent);
- }
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(PermanentConditionBattleArea))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(PermanentConditionBattleArea));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: PermanentConditionBattleArea,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to suspend.", "The opponent is selecting 1 Digimon to suspend.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("On Play"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("When Digivolving"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- }
- #endregion
- #region All Turns
- if (timing == EffectTiming.OnTappedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 [Shoto Kazama] from your hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetHashString("EX11_028_AT");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns] [Once Per Turn] When any of your Digimon suspend, if you have 1 or fewer Tamers, you may play 1 [Shoto Kazama] from your hand without paying the cost.";
- }
- bool HasTamers(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)
- && permanent.IsTamer;
- }
- bool HasShotoKazama(CardSource source)
- {
- return source.EqualsCardName("Shoto Kazama")
- && CardEffectCommons.CanPlayAsNewPermanent(source, false, activateClass);
- }
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, PermanentCondition);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.MatchConditionOwnersPermanentCount(card, HasTamers) <= 1;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, HasShotoKazama))
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: HasShotoKazama,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- yield return StartCoroutine(selectHandEffect.Activate());
- }
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
- }
- }
- #endregion
- #region ESS - Win Battle
- if (timing == EffectTiming.OnEndBattle)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Gain 1 memory.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("EX11_032_ESS_Unsuspend");
- cardEffects.Add(activateClass);
- string EffectDescription()
- => "[Your Turn] [Once Per Turn] When this Digimon wins a battle, gain 1 memory.";
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card);
- if (CardEffectCommons.CanTriggerWhenWinBattle(
- hashtable: hashtable,
- winnerCondition: WinnerCondition))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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