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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using System;
- namespace DCGO.CardEffects.EX11
- {
- // Zephagamon
- public class EX11_035 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Piercing
- if (timing == EffectTiming.OnDetermineDoSecurityCheck)
- {
- cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Vortex
- if (timing == EffectTiming.OnEndTurn)
- {
- cardEffects.Add(CardEffectFactory.VortexSelfEffect(isInheritedEffect: false, card: card,
- condition: null));
- }
- #endregion
- #region Blocker
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("May unsuspend 1. May suspend 1.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription() => "[When Digivolving] You may unsuspend 1 Digimon. Then, you may suspend 1 Digimon.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- #region Unsuspend 1 Digimon
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.UnTap,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to unsuspend", "Opponent is selecting 1 Digimon to unsuspend");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- #endregion
- #region Suspend 1 Digimon
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to suspend", "Opponent is selecting 1 Digimon to suspend");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- #endregion
- }
- }
- #endregion
- #region All Turns
- if (timing == EffectTiming.OnTappedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("You may play 1 Digimon with 3k DP, +2k per suspended Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
- activateClass.SetHashString("EX11_035_AT");
- cardEffects.Add(activateClass);
- string EffectDescription()
- => "[All Turns] [Once Per Turn] When any of your Digimon suspend, you may play 1 3000 DP or lower green Digimon card with [Avian] or [Bird] in any of its traits from your hand without paying the cost. For each suspended Digimon, add 2000 to this effect's DP maximum.";
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, PermanentCondition);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CanSelectCardCondition(CardSource cardSource, int DP)
- {
- return cardSource.IsDigimon
- && cardSource.HasCardColor(CardColor.Green)
- && cardSource.HasDP
- && cardSource.CardDP <= DP
- && (cardSource.ContainsTraits("Avian")
- || cardSource.ContainsTraits("Bird"))
- && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
- }
- bool IsSuspendedDigimon(Permanent permanent)
- {
- return permanent.IsDigimon
- && permanent.IsSuspended;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- int DP = 3000 + (CardEffectCommons.MatchConditionPermanentCount(IsSuspendedDigimon) * 2000);
- List<CardSource> selectedCards = new List<CardSource>();
-
- int maxCount = Math.Min(1, card.Owner.HandCards.Count(cardSource => CanSelectCardCondition(cardSource, DP)));
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: cardSource => CanSelectCardCondition(cardSource, DP),
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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