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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine;
- // ExMaquinamon
- namespace DCGO.CardEffects.EX11
- {
- public class EX11_073 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region DNA Digivolve
- if (timing == EffectTiming.None)
- {
- AddJogressConditionClass addJogressConditionClass = new AddJogressConditionClass();
- addJogressConditionClass.SetUpICardEffect($"DNA Digivolution", CanUseCondition, card);
- addJogressConditionClass.SetUpAddJogressConditionClass(getJogressCondition: GetJogress);
- addJogressConditionClass.SetNotShowUI(true);
- cardEffects.Add(addJogressConditionClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
- JogressCondition GetJogress(CardSource cardSource)
- {
- if (cardSource == card)
- {
- bool PermanentCondition1(Permanent permanent)
- {
- return permanent != null
- && permanent.TopCard != null
- && CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
- && permanent.TopCard.CardColors.Contains(CardColor.Green)
- && permanent.Levels_ForJogress(card).Contains(6);
- }
- bool PermanentCondition2(Permanent permanent)
- {
- return permanent != null
- && permanent.TopCard != null
- && CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
- && permanent.TopCard.CardColors.Contains(CardColor.Black)
- && permanent.Levels_ForJogress(card).Contains(6);
- }
- JogressConditionElement[] elements =
- {
- new JogressConditionElement(PermanentCondition1, "a level 6 green Digimon"),
- new JogressConditionElement(PermanentCondition2, "a level 6 black Digimon"),
- };
- JogressCondition jogressCondition = new JogressCondition(elements, 0);
- return jogressCondition;
- }
- return null;
- }
- }
- #endregion
- #region Security Attack +1
- if (timing == EffectTiming.None) cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(changeValue: 1, isInheritedEffect: false, card: card, condition: null));
- #endregion
- #region Blocker
- if (timing == EffectTiming.None) cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- #endregion
- #region Link +2
- if (timing == EffectTiming.None) cardEffects.Add(CardEffectFactory.ChangeSelfLinkMaxStaticEffect(2, false, card, null));
- #endregion
-
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("You may link up to 3 [Maquinamon] from hand, trash or digivolution cards", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription() => "[When Digivolving] If DNA Digivolving, you may link up to 3 [Maquinamon] from your hand, trash or this Digimon's digivolution cards to this Digimon without paying the cost.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.IsJogress(hashtable)
- && (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition)
- || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)
- || card.PermanentOfThisCard().DigivolutionCards.Some(CanSelectCardCondition));
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.EqualsCardName("Maquinamon")
- && cardSource.CanLinkToTargetPermanent(card.PermanentOfThisCard(), false);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- Permanent thisPermanent = card.PermanentOfThisCard();
- List<CardSource> selectedCards = new List<CardSource>();
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- while (selectedCards.Count < 3)
- {
- List<CardSource> validHandCards = card.Owner.HandCards.Filter(CanSelectCardCondition).Except(selectedCards).ToList();
- List<CardSource> validTrashCards = card.Owner.TrashCards.Filter(CanSelectCardCondition).Except(selectedCards).ToList();
- List<CardSource> validDigivolutionCards = thisPermanent.DigivolutionCards.Filter(CanSelectCardCondition).Except(selectedCards).ToList();
- int validHandCardCount = validHandCards.Count;
- int validTrashCardCount = validTrashCards.Count;
- int validDigivolutionCardCount = validDigivolutionCards.Count;
- if (validHandCardCount + validTrashCardCount + validDigivolutionCardCount <= 0)//No cards left to pick
- {
- goto END_LOOP;
- }
- List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
- if (validHandCardCount > 0)
- {
- selectionElements.Add(new (message: $"Link from Hand", value : 1, spriteIndex: 0));
- }
- if (validTrashCardCount > 0)
- {
- selectionElements.Add(new (message: $"Link from Trash", value : 2, spriteIndex: 0));
- }
- if (validDigivolutionCardCount > 0)
- {
- selectionElements.Add(new (message: $"Link from Digivolution Cards", value : 3, spriteIndex: 0));
- }
- selectionElements.Add( new (message: (selectedCards.Count == 0 ? $"Don't link" : $"Finish Linking"), value: 4, spriteIndex: 1));
- string selectPlayerMessage = "From which area will you link a Maquinamon?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
- Debug.Log("Selection Elements Count: " + selectionElements.Count);
- GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- switch (GManager.instance.userSelectionManager.SelectedIntValue)
- {
- case 1: // From Hand
- {
- int maxCount = Math.Min(3-selectedCards.Count, validHandCardCount);
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: cardSource => validHandCards.Contains(cardSource),
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: true,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage($"Select up to {maxCount} cards to link.", "The opponent is selecting cards to link.");
- yield return StartCoroutine(selectHandEffect.Activate());
- break;
- }
- case 2: // From Trash
- {
- int maxCount = Math.Min(3-selectedCards.Count, validTrashCardCount);
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: cardSource => validTrashCards.Contains(cardSource),
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select cards to link",
- maxCount: maxCount,
- canEndNotMax: true,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage($"Select up to {maxCount} cards to link.", "The opponent is selecting cards to link.");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- break;
- }
- case 3: // From Digivolution Cards
- {
- int maxCount = Math.Min(3-selectedCards.Count, validDigivolutionCardCount);
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: cardSource => validDigivolutionCards.Contains(cardSource),
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select cards to link.",
- maxCount: maxCount,
- canEndNotMax: true,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: thisPermanent.DigivolutionCards,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage($"Select up to {maxCount} cards to link.", "The opponent is selecting cards to link.");
- yield return StartCoroutine(selectCardEffect.Activate());
- break;
- }
- default:
- goto END_LOOP;
- }
- }
- END_LOOP:;
-
- foreach(CardSource linkCard in selectedCards)
- {
- yield return ContinuousController.instance.StartCoroutine(thisPermanent.AddLinkCard(linkCard, activateClass));
- }
- }
- }
- #endregion
- #region End of Opponent's turn
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash a security and bottom deck a digimon per link card", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetHashString("EX11_073_EOOT_TRASH_BOUNCE");
- cardEffects.Add(activateClass);
- string EffectDescription() => "[End of Opponent's Turn] [Once Per Turn] For each of this Digimon's link cards, trash your opponent's top security card and return 1 of their digimon to the bottom of the deck.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.IsOpponentTurn(card);
- }
- bool CanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- bool OpponentsDigimonCondition(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- int effectCount = card.PermanentOfThisCard().LinkedCards.Count;
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner.Enemy,
- destroySecurityCount: effectCount,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- int maxCount = Math.Min(effectCount, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, OpponentsDigimonCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: OpponentsDigimonCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.PutLibraryBottom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage($"Select {maxCount} Digimon to return to bottom of deck.", "Opponent is selecting Digimon to return to bottom of deck.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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