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- using Photon.Pun;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // HeavyMetaldramon
- namespace DCGO.CardEffects.EX11
- {
- public class EX11_052 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Digivolution Condition
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.IsLevel5
- && (targetPermanent.TopCard.EqualsTraits("Dark Dragon")
- || targetPermanent.TopCard.EqualsTraits("Evil Dragon"));
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region OP/WD Shared
- string SharedEffectName = "Discard 2, delete 1 opponent unsuspended digimon, conditionally play a [Evil]/[Dark Dragon]/[Evil Dragon] trait digimon from trash for free.";
- string SharedEffectDescription(string tag) => $"[{tag}] Trash 2 cards in your hand and delete 1 of your opponent's unsuspended Digimon. Then, if you have 4 or fewer cards in your hand, you may play 1 level 5 or lower [Evil], [Dark Dragon] or [Evil Dragon] trait Digimon card from your trash without paying the cost.";
- bool SharedCanActivateCondition(Hashtable hashtable, ActivateClass activateClass)
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)
- && !permanent.IsSuspended;
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon
- && cardSource.HasLevel
- && cardSource.Level <= 5
- && (cardSource.EqualsTraits("Evil")
- || cardSource.EqualsTraits("Dark Dragon")
- || cardSource.EqualsTraits("Evil Dragon"));
- }
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- if (card.Owner.HandCards.Count >= 1)
- {
- int discardCount = Math.Min(2, card.Owner.HandCards.Count);
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: (cardSource) => true,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: discardCount,
- canNoSelect: false,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Discard,
- cardEffect: activateClass);
- yield return StartCoroutine(selectHandEffect.Activate());
- }
- if(CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition))
- {
- int maxCount = 1;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- if(card.Owner.HandCards.Count <= 4
- && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
- {
- CardSource selectedCard = null;
- #region Select Digimon
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectCardCondition));
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 Digimon card to play.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
- selectCardEffect.SetUpCustomMessage("Select 1 Digimon card to play.", "The opponent is selecting 1 Digimon card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- #endregion
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: new List<CardSource>() { selectedCard },
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Trash,
- activateETB: true)
- );
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(hash => SharedCanActivateCondition(hash, activateClass), hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("On Play"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(hash => SharedCanActivateCondition(hash, activateClass), hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("When Digivolving"));
- cardEffects.Add(activateClass);
-
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- }
- #endregion
- #region End of Attack
- if (timing == EffectTiming.OnEndAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(hash => SharedCanActivateCondition(hash, activateClass), hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("End of Attack"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
- }
- }
- #endregion
- #region All Turns
- if (timing == EffectTiming.WhenRemoveField)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("If 4 or less cards in hand, trash opponent's security.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetHashString("EX11_052_AT");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns] [Once Per Turn] When any of your [Dark Dragon] or [Evil Dragon] trait Digimon would leave the battle area, if you have 4 or fewer cards in your hand, trash your opponent's top security card.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, PermanentCondition);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && card.Owner.HandCards.Count <= 4;
- }
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
- && (permanent.TopCard.EqualsTraits("Dark Dragon")
- || permanent.TopCard.EqualsTraits("Evil Dragon"));
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner.Enemy,
- destroySecurityCount: 1,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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