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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // arisa Kinosaki
- namespace DCGO.CardEffects.EX11
- {
- public class EX11_060 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Start of Main
- if (timing == EffectTiming.OnStartTurn)
- {
- cardEffects.Add(CardEffectFactory.SetMemoryTo3TamerEffect(card));
- }
- #endregion
- #region Your Turn
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ();
- activateClass.SetUpICardEffect("By suspending this, Draw 1. If deleted by Overclock, you may play 1 level 4 or lower Puppet Digimon from hand.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription() => "[All Turns] When any of your Tokens or [Puppet] trait Digimon are deleted, by suspending this Tamer, <Draw 1>. If deleted by <Overclock>, you may play 1 level 4 or lower [Puppet] trait Digimon card from your hand without paying the cost.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, PermanentCondition, activateClass);
- }
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
- && (permanent.IsToken || permanent.TopCard.EqualsTraits("Puppet"));
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.CanActivateSuspendCostEffect(card);
- }
- bool CardSelectCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon
- && cardSource.HasLevel
- && cardSource.Level <= 4
- && cardSource.EqualsTraits("Puppet");
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
- yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
-
- ICardEffect triggeringEffect = CardEffectCommons.GetCardEffectFromHashtable(hashtable);
- if (triggeringEffect != null
- && triggeringEffect.EffectName == "Overclock"
- && CardEffectCommons.HasMatchConditionOwnersHand(card, CardSelectCondition))
- {
- List<CardSource> selectedCards = new List<CardSource>();
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CardSelectCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 digimon to play", "The opponent is selecting 1 digimon to play");
- yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (selectedCards.Count > 0) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true));
- }
- }
- }
- #endregion
- #region Security Effect
- if (timing == EffectTiming.SecuritySkill)
- {
- cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
- }
- #endregion
- return cardEffects;
- }
- }
- }
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