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- using System.Collections;
- using System.Collections.Generic;
- // Metal Empire
- namespace DCGO.CardEffects.EX12
- {
- public class EX12_072 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Use Req
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.UseRequirements(card, CardCondition));
- bool CardCondition(CardSource cardSource)
- {
- return cardSource.EqualsTraits("ME");
- }
- }
- #endregion
- #region All Turns Security
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
- && permanent.TopCard.EqualsTraits("ME");
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(cardSource)
- && cardSource.Owner == card.Owner
- && cardSource == cardSource.PermanentOfThisCard().TopCard
- && PermanentCondition(cardSource.PermanentOfThisCard());
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistInSecurity(card, false);
- }
- List<ICardEffect> GetEffects(CardSource cardSource, List<ICardEffect> cardEffects, EffectTiming _timing)
- {
- if (_timing == EffectTiming.WhenRemoveField)
- {
- bool Condition()
- {
- return true;
- }
- cardEffects.Add(CardEffectFactory.GuardSelfEffect(false, cardSource, Condition));
- }
- return cardEffects;
- }
- AddSkillClass addSkillClass = new AddSkillClass();
- addSkillClass.SetUpICardEffect("Your Digimon gain Guard", CanUseCondition, card);
- addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects, limitTiming: EffectTiming.WhenRemoveField);
- cardEffects.Add(addSkillClass);
- }
- #endregion
- #region Main Effect
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Replace your bottom sec with this face-up card", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[Main] Add your bottom security card to the hand and place this card face up as the bottom security card.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectFactory.ReplaceBottomSecurityWithFaceUpOptionEffect(card, activateClass));
- }
- }
- #endregion
- #region Security Effect
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 lvl 5 or lower [ME] Digimon card from hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDescription()
- => "[Security] You may play 1 level 5 or lower [ME] trait Digimon card from your hand without paying the cost.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- bool CanPlayCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon
- && cardSource.HasLevel
- && cardSource.Level <= 5
- && cardSource.EqualsTraits("ME")
- && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayByEffect(
- canTargetCondition: CanPlayCondition,
- SelectCardEffect.Root.Hand,
- activateClass,
- payCost: false
- ));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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