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- using System;
- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.EX2
- {
- public class EX2_061 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OnStartTurn)
- {
- cardEffects.Add(CardEffectFactory.SetMemoryTo3TamerEffect(card));
- }
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Suspend 1 Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Your Turn] When you attack with a Digimon with [Gargomon] or [Rapidmon] in its name, you may suspend this Tamer to suspend 1 of your opponent's Digimon.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (isExistOnField(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (GManager.instance.attackProcess.AttackingPermanent != null)
- {
- if (GManager.instance.attackProcess.AttackingPermanent.TopCard != null)
- {
- if (GManager.instance.attackProcess.AttackingPermanent.TopCard.Owner == card.Owner)
- {
- if (GManager.instance.attackProcess.AttackingPermanent.IsDigimon)
- {
- if (GManager.instance.attackProcess.AttackingPermanent.TopCard.ContainsCardName("Gargomon"))
- {
- return true;
- }
- if (GManager.instance.attackProcess.AttackingPermanent.TopCard.ContainsCardName("Rapidmon"))
- {
- return true;
- }
- }
- }
- }
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.CanActivateSuspendCostEffect(card))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (isExistOnField(card))
- {
- if (!card.PermanentOfThisCard().IsSuspended && card.PermanentOfThisCard().CanSuspend)
- {
- Hashtable hashtable = new Hashtable();
- hashtable.Add("CardEffect", activateClass);
- yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent>() { card.PermanentOfThisCard() }, hashtable).Tap());
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- }
- }
- if (timing == EffectTiming.SecuritySkill)
- {
- cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
- }
- return cardEffects;
- }
- }
- }
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