EX3_042.cs 6.5 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. namespace DCGO.CardEffects.EX3
  5. {
  6. public class EX3_042 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. if (timing == EffectTiming.OnEnterFieldAnyone)
  12. {
  13. ActivateClass activateClass = new ActivateClass();
  14. activateClass.SetUpICardEffect("Suspend 1 Digimon", CanUseCondition, card);
  15. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  16. cardEffects.Add(activateClass);
  17. string EffectDiscription()
  18. {
  19. return "[When Digivolving] If this Digimon is suspended, suspend 1 of your opponent's Digimon.";
  20. }
  21. bool CanSelectPermanentCondition(Permanent permanent)
  22. {
  23. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  24. }
  25. bool CanUseCondition(Hashtable hashtable)
  26. {
  27. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  28. }
  29. bool CanActivateCondition(Hashtable hashtable)
  30. {
  31. if (CardEffectCommons.IsExistOnBattleArea(card))
  32. {
  33. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  34. {
  35. if (card.PermanentOfThisCard().IsSuspended)
  36. {
  37. return true;
  38. }
  39. }
  40. }
  41. return false;
  42. }
  43. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  44. {
  45. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  46. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  47. selectPermanentEffect.SetUp(
  48. selectPlayer: card.Owner,
  49. canTargetCondition: CanSelectPermanentCondition,
  50. canTargetCondition_ByPreSelecetedList: null,
  51. canEndSelectCondition: null,
  52. maxCount: maxCount,
  53. canNoSelect: false,
  54. canEndNotMax: false,
  55. selectPermanentCoroutine: null,
  56. afterSelectPermanentCoroutine: null,
  57. mode: SelectPermanentEffect.Mode.Tap,
  58. cardEffect: activateClass);
  59. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  60. }
  61. }
  62. if (timing == EffectTiming.OnTappedAnyone)
  63. {
  64. ActivateClass activateClass = new ActivateClass();
  65. activateClass.SetUpICardEffect("Suspend 1 Digimon", CanUseCondition, card);
  66. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  67. activateClass.SetIsInheritedEffect(true);
  68. activateClass.SetHashString("Suspend_EX3_042");
  69. cardEffects.Add(activateClass);
  70. string EffectDiscription()
  71. {
  72. return "[Your Turn][Once Per Turn] When an effect suspends one of your Digimon, suspend 1 of your opponent's Digimon.";
  73. }
  74. bool PermanentCondition(Permanent permanent)
  75. {
  76. return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
  77. }
  78. bool CanSelectPermanentCondition(Permanent permanent)
  79. {
  80. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  81. }
  82. bool CanUseCondition(Hashtable hashtable)
  83. {
  84. if (CardEffectCommons.IsExistOnBattleArea(card))
  85. {
  86. if (CardEffectCommons.IsOwnerTurn(card))
  87. {
  88. if (CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, PermanentCondition))
  89. {
  90. if (CardEffectCommons.IsByEffect(hashtable, null))
  91. {
  92. return true;
  93. }
  94. }
  95. }
  96. }
  97. return false;
  98. }
  99. bool CanActivateCondition(Hashtable hashtable)
  100. {
  101. if (CardEffectCommons.IsExistOnBattleArea(card))
  102. {
  103. return true;
  104. }
  105. return false;
  106. }
  107. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  108. {
  109. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  110. {
  111. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  112. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  113. selectPermanentEffect.SetUp(
  114. selectPlayer: card.Owner,
  115. canTargetCondition: CanSelectPermanentCondition,
  116. canTargetCondition_ByPreSelecetedList: null,
  117. canEndSelectCondition: null,
  118. maxCount: maxCount,
  119. canNoSelect: false,
  120. canEndNotMax: false,
  121. selectPermanentCoroutine: null,
  122. afterSelectPermanentCoroutine: null,
  123. mode: SelectPermanentEffect.Mode.Tap,
  124. cardEffect: activateClass);
  125. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  126. }
  127. }
  128. }
  129. return cardEffects;
  130. }
  131. }
  132. }