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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // Henry Wong & Shu-Chong Wong
- namespace DCGO.CardEffects.EX4
- {
- public class EX4_063 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Start of Your Main Phase
- if (timing == EffectTiming.OnStartMainPhase)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 [Terriermon] or [Lopmon] from hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[Start of Your Main Phase] If you have 1 or fewer Digimon in play, you may play 1 [Terriermon] or [Lopmon] from your hand without paying the cost. Digimon played by this effect can't digivolve and are deleted at the end of your opponent's turn.";
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (cardSource.CardNames.Contains("Terriermon") || cardSource.CardNames.Contains("Lopmon"))
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass, root: SelectCardEffect.Root.Hand))
- {
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.GetBattleAreaDigimons().Count <= 1)
- {
- if (card.Owner.HandCards.Count >= 1)
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- int maxCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true));
- foreach (CardSource selectedCard in selectedCards)
- {
- if (CardEffectCommons.IsExistOnBattleArea(selectedCard))
- {
- Permanent selectedPermanent = selectedCard.PermanentOfThisCard();
- if (selectedPermanent != null)
- {
- CanNotDigivolveClass canNotEvolveClass = new CanNotDigivolveClass();
- canNotEvolveClass.SetUpICardEffect("Can't digivolve", CanUseCondition1, card);
- canNotEvolveClass.SetUpCanNotEvolveClass(permanentCondition: PermanentCondition, cardCondition: CardCondition);
- selectedPermanent.PermanentEffects.Add((_timing) => canNotEvolveClass);
- bool CanUseCondition1(Hashtable hashtable)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent);
- }
- bool PermanentCondition(Permanent permanent)
- {
- return permanent == selectedPermanent;
- }
- bool CardCondition(CardSource cardSource)
- {
- return true;
- }
- }
- if (selectedPermanent != null)
- {
- ActivateClass activateClass1 = new ActivateClass();
- activateClass1.SetUpICardEffect("Delete the Digimon", CanUseCondition1, card);
- activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, 1, false, "");
- activateClass1.SetHashString("EX4_063_EoOT");
- card.Owner.UntilOpponentTurnEndEffects.Add(GetCardEffect);
- bool CanUseCondition1(Hashtable hashtable)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
- {
- if (CardEffectCommons.IsOpponentTurn(card))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition1(Hashtable hashtable)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
- {
- if (selectedPermanent.CanBeDestroyedBySkill(activateClass1))
- {
- if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass1))
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine1(Hashtable _hashtable1)
- {
- yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(new List<Permanent>() { selectedPermanent }, CardEffectCommons.CardEffectHashtable(activateClass1)).Destroy());
- }
- ICardEffect GetCardEffect(EffectTiming _timing)
- {
- if (_timing == EffectTiming.OnEndTurn)
- {
- return activateClass1;
- }
- return null;
- }
- }
- }
- }
- }
- }
- }
- #endregion
- #region Your Turn
- if (timing == EffectTiming.BeforePayCost)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Digivolution Cost -1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
- activateClass.SetHashString("Digisorption-1_EX4_063");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[Your Turn] When one of your Digimon with [Terriermon] or [Lopmon] in its digivolution cards would digivolve, by suspending this Tamer, reduce the digivolution cost by 1.";
- }
- bool PermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
- {
- if (permanent.DigivolutionCards.Count((evoRoot) => evoRoot.CardNames.Contains("Terriermon") || evoRoot.CardNames.Contains("Lopmon")) >= 1)
- {
- return true;
- }
- }
- return false;
- }
- bool CardCondition(CardSource cardSource)
- {
- return true;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (CardEffectCommons.CanTriggerWhenPermanentWouldDigivolve(hashtable, PermanentCondition, CardCondition))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.CanActivateSuspendCostEffect(card))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(
- new List<Permanent>() { card.PermanentOfThisCard() },
- CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
- ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Digivolution Cost -1", CanUseCondition1, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
- card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- Cost -= 1;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents != null)
- {
- if (targetPermanents.Count(PermanentCondition) >= 1)
- {
- return true;
- }
- }
- return false;
- }
- bool PermanentCondition(Permanent targetPermanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(targetPermanent, card);
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return cardSource.Owner == card.Owner;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- }
- }
- #endregion
- #region Security
- if (timing == EffectTiming.SecuritySkill)
- {
- cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
- }
- #endregion
- return cardEffects;
- }
- }
- }
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